Element card · group Modded · atomic number 15,916, its rank
[US] RADFIELD_TEST 1
Offline 15.204.180.17:60406 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 23:28 UTC33d ago | 1 | – | running | 0 |
| Sun 20 Sep, 20:58 UTC39d ago | 9 | halved by day 1 | 6.1 days | 1 |
| Wed 16 Sep, 18:55 UTC43d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 14 Sep, 23:26 UTC45d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [US] RADFIELD_TEST 1?
[US] RADFIELD_TEST 1 runs a procedural map of size 4,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
What rules has [US] RADFIELD_TEST 1 set, and what settings are in force?
The name of [US] RADFIELD_TEST 1 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts [US] RADFIELD_TEST 1?
No region tag is published by [US] RADFIELD_TEST 1; its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 15.204.180.17:60406 is the address it uses.
Which Rust version is [US] RADFIELD_TEST 1 on?
Rust network protocol 2633 and build 165217 on Linux is what [US] RADFIELD_TEST 1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is [US] RADFIELD_TEST 1 for staying online?
Currently offline, [US] RADFIELD_TEST 1 was last seen 27 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
How often does a wipe happen on [US] RADFIELD_TEST 1, and at what time?
Once a month is all [US] RADFIELD_TEST 1 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 33 days 4 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
How does [US] RADFIELD_TEST 1 look on the day of a wipe?
At their busiest, recent wipes averaged 4 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Tags, lists
What should you understand from the tags [US] RADFIELD_TEST 1 carries?
These are the tags [US] RADFIELD_TEST 1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [US] RADFIELD_TEST 1 come up?
These themed Rust Data Lab lists carry [US] RADFIELD_TEST 1: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does [US] RADFIELD_TEST 1 compare with other servers in the rankings?
Player hours over the last week put [US] RADFIELD_TEST 1 at #15,916, inside the top 69% of ranked servers.
How many players does [US] RADFIELD_TEST 1 have at the moment?
No live signal from [US] RADFIELD_TEST 1 right now, which was last seen 27 days 21 hours ago.
Connection
What is the way to join [US] RADFIELD_TEST 1?
You can connect by pressing F1 in Rust and entering client.connect 15.204.180.17:60406, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/wa89yJYR7.
