Rust Data LabData lab · live
Live readings Servers11,866 Players102,609 Populated3,946 Fresh wipes · 3h551 Sampled every 5 min

Element card · group Modded · atomic number 9,231, its rank

QuackSquad Server

Online 15.204.68.226:27193 checked 10m ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,231top 41%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers, and #478 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 6
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 6/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 Pr ProRow 2
    ProRow quad · 2 on average 2/ 20
  4. 4 So [EA] Softcore 1 50
    [EA] Softcore 1 quad · monthly · 66 on average 50/ 350
  5. 5 Fa [US] Facepunch… 36
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 36/ 300
  6. 6 Re Reddit.com/r/P… 12
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 12/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on QuackSquad Server?

A procedural map of size 3,000 with seed 17762077 runs on QuackSquad Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is QuackSquad Server configured, and what rules apply?

The name of QuackSquad Server carries no gather rate. The group cap is 4 players (quad). softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts QuackSquad Server?

Nothing about a region is published by QuackSquad Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.204.68.226:27193.

What Rust version does QuackSquad Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what QuackSquad Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does QuackSquad Server stay online?

At the moment, QuackSquad Server is online. According to the uptime it reports, the last restart was about 2 days 14 hours ago. It was online for 71 of 72 hours in the last 3 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

How well does QuackSquad Server perform?

Server fps averaged 237 over the last 48 hours, with 223 as the lowest. The maximum entity count was 48,545, covering buildings, deployables and all else in the world. The highest memory usage was 3,525 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on QuackSquad Server, and at what time?

QuackSquad Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 4 days 2 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on QuackSquad Server?

These are the tags QuackSquad Server makes public for the server browser to read: gmsoftcore (Game mode): The rules are softcore, which is easier; mp16 (Max players): It has 16 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does QuackSquad Server appear in?

These themed Rust Data Lab lists carry QuackSquad Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Population

How does QuackSquad Server compare with other servers in the rankings?

QuackSquad Server sits at #9,231 for seven-day player hours, placing it in the top 41% of ranked servers. The quad ranking puts it at #478.

How full is QuackSquad Server right now?

QuackSquad Server currently shows 0 players across 16 slots. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto QuackSquad Server?

Open the console with F1 in Rust and type client.connect 15.204.68.226:27193. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp16
Max players It has 16 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.