Element card · group Vanilla · atomic number 5,268, its rank
HOODARUST
Online 15.204.68.243:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 23:57 UTC, in 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 19hThu 29 Oct, 23:57 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 14d 19hThu 12 Nov, 23:57 UTC
- 28d 19hThu 26 Nov, 23:57 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 42d 19hThu 10 Dec, 23:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:57 UTC13d ago | 1 | – | running | 0 |
| Fri 2 Oct, 23:18 UTC26d ago | 1 | halved by day 5 | 13 days | 0 |
| Sat 19 Sep, 00:44 UTC40d ago | 4 | halved by day 2 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on HOODARUST?
HOODARUST runs a procedural map of size 4,500 with seed 100000; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on HOODARUST?
No gather rate appears in the name of HOODARUST. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server facts
Which location is HOODARUST based in?
There is no region on record for HOODARUST. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.204.68.243:28015.
Which Rust version is HOODARUST on?
Rust network protocol 2635 and build 168909 on Linux is what HOODARUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is HOODARUST for staying online?
HOODARUST is live as of now. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is HOODARUST known for smooth running?
Server fps averaged 102 over the last 48 hours, with 70 as the lowest. The entity count reached 125,726, including buildings, deployables and all other world items. The highest memory usage was 4,945 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
When does HOODARUST wipe, and how often?
The prediction for HOODARUST follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 29 October at 23:57 UTC the next wipe falls due. 13 days 4 hours ago the current world was made. Wipes every two weeks are what its tags set out.
What does a typical wipe day on HOODARUST involve?
At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.5.
Tags, lists
How should you read the tags on HOODARUST?
These are the tags HOODARUST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp90 (Max players): 90 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does HOODARUST come up?
These themed Rust Data Lab lists carry HOODARUST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
What position does HOODARUST hold among Rust servers?
The seven-day player-hours table has HOODARUST at #5,268, in the top 24% of ranked servers.
How full is HOODARUST right now?
HOODARUST currently shows 1 players across 90 slots. The week's figures average 0 players and top out at 3. The busiest point in the last 48 hours came at 00:00 UTC, averaging 3 players.
Getting on
How can you connect to HOODARUST?
In Rust, press F1 and enter client.connect 15.204.68.243:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.