Rust Data LabData lab · live
Live readings Servers11,831 Players94,092 Populated3,830 Fresh wipes · 3h517 Sampled every 5 min

Element card · group Modded · atomic number 14,902, its rank

Pine Hosting - Rust Server

Online NA 15.235.113.18:28005 checked 7m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,902top 67% · #1466 in NA
Last wipe24d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246821:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:05 UTC24d ago 1 – running 0
Sun 27 Sep, 21:45 UTC31d ago 1 halved by day 1 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ma Made in Quebec… 5
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  4. 4 Te Testing Grounds 3
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  5. 5 Ap Apocrypha-Linu… 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on Pine Hosting - Rust Server?

A procedural map of size 3,600 with seed 1337 runs on Pine Hosting - Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on Pine Hosting - Rust Server?

Nothing in the name of Pine Hosting - Rust Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Pine Hosting - Rust Server based in?

Pine Hosting - Rust Server gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 15.235.113.18:28005.

Which Rust version is Pine Hosting - Rust Server on?

On Linux, Pine Hosting - Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Pine Hosting - Rust Server stay online?

At the moment, Pine Hosting - Rust Server is online. According to the uptime it reports, the last restart was about 2 days 22 hours ago. It was online for 51 of 168 hours in the last 7 full days, which is 30% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Pine Hosting - Rust Server known for smooth running?

In the last 48 hours, it averaged 5 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 84,540 entities. Up to 2,790 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Pine Hosting - Rust Server wipe, and how often?

The only wipe on Pine Hosting - Rust Server is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 24 days 20 hours ago. Its tags set out a wipe schedule of once a month.

On Pine Hosting - Rust Server, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

How should you read the tags on Pine Hosting - Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America: that is the tag list Pine Hosting - Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

These themed Rust Data Lab lists carry Pine Hosting - Rust Server: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Pine Hosting - Rust Server place?

Pine Hosting - Rust Server is #14,902 on seven-day player hours, #1,466 in North America, and in the top 67% of all ranked servers.

What does the current player count on Pine Hosting - Rust Server tell you?

At the moment Pine Hosting - Rust Server has 0 of its 50 slots filled. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto Pine Hosting - Rust Server?

Open the console with F1 in Rust and type client.connect 15.235.113.18:28005. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.