Rust Data LabData lab · live
Live readings Servers11,649 Players42,065 Populated2,888 Fresh wipes · 3h106 Sampled every 5 min

Element card · group PvE · atomic number 14,506, its rank

SNF PvE RUST

Offline EA 15.235.160.24:60411 checked 19h ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,506top 65% · #461 in EA
Last wipe10d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0010:0015:0022:0003:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020005:0010:0015:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct24 Oct27 Oct30 Oct

Top 65% of all ranked servers, top 86% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:49 UTC10d ago 1 – running 1
Sun 18 Oct, 16:47 UTC11d ago 1 – 1 days 1
Thu 15 Oct, 02:15 UTC15d ago 3 halved by day 1 3.6 days 0
Wed 14 Oct, 15:37 UTC15d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 原倍 [坚果PVE]原倍养老/打怪… 31
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 34 on average 31/ 100
  2. 2 爱酱 爱酱PVE|1服|十倍|死亡… 10
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 10/ 88
  3. 3 修仙 [熊猫PVE]修仙升级/召唤… 14
    [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 14/ 100
  4. 4 ちょ [JP]ちょっぴりHard-… 11
    [JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 11/ 100
  5. 5 原倍 【青岩-PVE服】原倍/萌新… 11
    【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 11/ 200
  6. 6 新问 新问仙PVE/死亡不掉/萌新… 9
    新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 9/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on SNF PvE RUST?

SNF PvE RUST runs a procedural map of size 4,250 with seed 935196562; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is SNF PvE RUST configured, and what rules apply?

The name of SNF PvE RUST carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is SNF PvE RUST based in?

SNF PvE RUST gives Asia as its location, using the EA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 15.235.160.24:60411 is the address it uses.

On what Rust version does SNF PvE RUST operate?

Rust network protocol 2635 and build 168909 on Linux is what SNF PvE RUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does SNF PvE RUST stay online?

SNF PvE RUST is not online at the moment; the last sighting was 19 hours ago. About 30 minutes ago is when it last restarted, based on its uptime. It was online for 136 of 168 hours in the last 7 full days, which is 81% uptime. It first appeared to Rust Data Lab on 14 October 2026.

How well does SNF PvE RUST perform?

The last 48 hours show an average of 129 server fps and a minimum of 91. The maximum entity count was 100,265, covering buildings, deployables and all else in the world. Up to 3,205 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on SNF PvE RUST, and at what time?

The only wipe on SNF PvE RUST is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 10 days 11 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on SNF PvE RUST involve?

Recent wipes on average reached 2 players at their busiest. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

What should you understand from the tags SNF PvE RUST carries?

These are the tags SNF PvE RUST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EA (East Asia): The server browser files it under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does SNF PvE RUST come up?

The Rust Data Lab lists that include SNF PvE RUST are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does SNF PvE RUST hold among Rust servers?

Seven-day player hours place SNF PvE RUST at #14,506 overall, #461 in Asia and in the top 65% of ranked servers.

How full is SNF PvE RUST right now?

No live signal from SNF PvE RUST right now, which was last seen 19 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What is the way to join SNF PvE RUST?

Open the console with F1 in Rust and type client.connect 15.235.160.24:60411. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.