Rust Data LabData lab · live
Live readings Servers11,744 Players55,501 Populated3,172 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Vanilla · atomic number 7,860, its rank

[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP

Offline NA 15.235.23.21:29228 checked 6d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 25 0% full Room to join
7-day average0peak 3
Rank · atomic number#7,860top 35% · #1153 in NA
Last wipe28d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:09 UTC28d ago 2 – running 0
Thu 1 Oct, 02:03 UTC28d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Wi [NA] Willjum's… 17
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  2. 2 He Hempville 420 … 10
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  3. 3 Ma Made in Quebec… 4
    Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 4/ 1,000
  4. 4 Te Testing Grounds 3
    Testing Grounds NA · groups of 8+ · monthly · 2 on average 3/ 15
  5. 5 Ex [US] Exile PvE… 4
    [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 4/ 50
  6. 6 Ap Apocrypha-Linu… 2
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Quick answers

from the figures on this page

Server setup

What map is in play on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

The map on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is procedural at size 3,000 with seed 847293615, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

No gather rate appears in the name of [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP. Eight players per group is the limit, the game's default. roleplay is the game mode, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

About the server

Which location is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP based in?

The NA tag is how [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.235.23.21:29228.

On what Rust version does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP operate?

Rust network protocol 2635 and build 168909 on Linux is what [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP uses. The protocol must match for you to join; Steam will update your game.

Does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP stay up, and how reliable is its uptime?

Currently offline, [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP was last seen 6 days 3 hours ago. For the last 7 full days, 22 of 168 hours were online, giving 13% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe schedule

What is the wiping pattern on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

The only wipe on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 1 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

gmrust (Game mode): Standard Rust survival is the game here; mp25 (Max players): 25 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^r (Roleplay): The server runs as roleplay; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America: that is the tag list [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP come up?

You will find [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP on the following Rust Data Lab lists: Modded Rust servers, measured, Rust roleplay servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP compare with other servers in the rankings?

[NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP is #7,860 on seven-day player hours, #1,153 in North America, and in the top 35% of all ranked servers.

How full is [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP right now?

The last recorded sighting of [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP was 6 days 3 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 3.

Getting on

What steps get you onto [NA] RE:WORLD | EVERHAVEN PvE | NO RAIDING | NO PvP | NO BP WIP?

Open the console with F1 in Rust and type client.connect 15.235.23.21:29228. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^v,^r,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp25
Max players 25 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^r
Roleplay The server runs as roleplay.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.