Element card · group Vanilla · atomic number 15,428, its rank
TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!
Offline NA 15.235.86.66:25573 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! set, and what settings are in force?
No gather rate appears in the name of TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!. Group size is capped at 16 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Entry is limited to players who hold Rust's premium status. VAC is on, Valve's anti-cheat.
Server details
What region hosts TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?
With its NA tag, TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.235.86.66:25573.
On what Rust version does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! operate?
On Linux, TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! stay online?
Currently offline, TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! was last seen 41 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.
Wipe days
When does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! wipe, and how often?
Estimated from the force wipe is when TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 41 days 6 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Lists and tags
How should you read the tags on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?
The game's server browser reads the tags TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts16 (Group limit): The team limit is 16; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; ^q (Premium): Entry is limited to players who hold Rust's premium status; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! come up?
These themed Rust Data Lab lists carry TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! place?
Seven-day player hours place TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! at #15,428 overall, #1,586 in North America and in the top – of ranked servers.
How many players does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! have at the moment?
The last recorded sighting of TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! was 41 days 5 hours ago, and it is offline now.
Getting on
How can you connect to TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?
In Rust, press F1 and enter client.connect 15.235.86.66:25573. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status.