Element card · group Modded · atomic number 15,423, its rank
Rust PvE - Test
Offline 151.59.34.38:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:44 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust PvE - Test?
Generated by the game, the map on Rust PvE - Test is procedural.
What rules has Rust PvE - Test set, and what settings are in force?
Nothing in the name of Rust PvE - Test gives a gather rate. You get up to 5 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Rust PvE - Test?
No region is published by Rust PvE - Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 151.59.34.38:28015.
Which Rust version is Rust PvE - Test on?
On Windows, Rust PvE - Test is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust PvE - Test for staying online?
Currently offline, Rust PvE - Test was last seen 2 days 17 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Rust PvE - Test, and at what time?
Rust PvE - Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 18 hours ago.
On Rust PvE - Test, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
Which meanings sit behind the tags on Rust PvE - Test?
These are the tags Rust PvE - Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust PvE - Test come up?
The Rust Data Lab lists that include Rust PvE - Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does Rust PvE - Test place?
Player hours over the last week put Rust PvE - Test at #15,423, inside the top 69% of ranked servers.
How many players does Rust PvE - Test have at the moment?
No live signal from Rust PvE - Test right now, which was last seen 2 days 17 hours ago. Over seven days the mean player count is 0.
Getting on
What is the way to join Rust PvE - Test?
You can connect by pressing F1 in Rust and entering client.connect 151.59.34.38:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.