Rust Data LabData lab · live
Live readings Servers11,595 Players34,229 Populated2,837 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 15,423, its rank

Rust PvE - Test

Offline 151.59.34.38:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:44 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re RETRO RUST #3 … 10
    RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 75 on average 10/ 250
  2. 2 Sh SHELBY RUST Х5… 15
    SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 52 on average 15/ 150
  3. 3 红果 红果十倍/10.26号新开/… 5
    红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average 5/ 200
  4. 4 Ru Rustico 3 15
    Rustico 3 groups of 5 · 7 on average 15/ 100
  5. 5 Sg SGRust@Mint 3
    SGRust@Mint groups of 6 · 1 on average 3/ 10
  6. 6 Bu Bustabar NA Pv… 1
    Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 1/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on Rust PvE - Test?

Generated by the game, the map on Rust PvE - Test is procedural.

What rules has Rust PvE - Test set, and what settings are in force?

Nothing in the name of Rust PvE - Test gives a gather rate. You get up to 5 players per group. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Rust PvE - Test?

No region is published by Rust PvE - Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 151.59.34.38:28015.

Which Rust version is Rust PvE - Test on?

On Windows, Rust PvE - Test is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust PvE - Test for staying online?

Currently offline, Rust PvE - Test was last seen 2 days 17 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Rust PvE - Test, and at what time?

Rust PvE - Test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 18 hours ago.

On Rust PvE - Test, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on Rust PvE - Test?

These are the tags Rust PvE - Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust PvE - Test come up?

The Rust Data Lab lists that include Rust PvE - Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does Rust PvE - Test place?

Player hours over the last week put Rust PvE - Test at #15,423, inside the top 69% of ranked servers.

How many players does Rust PvE - Test have at the moment?

No live signal from Rust PvE - Test right now, which was last seen 2 days 17 hours ago. Over seven days the mean player count is 0.

Getting on

What is the way to join Rust PvE - Test?

You can connect by pressing F1 in Rust and entering client.connect 151.59.34.38:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts5
Group limit Teams cap at 5 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.