Rust Data LabData lab · live
Live readings Servers11,753 Players57,310 Populated3,407 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 7,521, its rank

server SerLawrence

Offline 151.67.57.167:28015 checked 37m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,521top 34%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0019:0020:0019:0020:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:49 UTC2d ago – – – 1
Sun 25 Oct, 09:04 UTC3d ago – – – 0
Fri 23 Oct, 17:14 UTC5d ago – – – 0
Fri 23 Oct, 17:02 UTC5d ago – – – 0
Fri 23 Oct, 16:51 UTC5d ago 1 – 1.7 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Eu EU Hub 01 23
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  2. 2 Ra RaidLab 200
    RaidLab groups of 8+ · 20 on average 200/ 50
  3. 3 Ru 404 RUST / ДЛЯ… 3
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 3/ 300
  4. 4 As A Shockbyte Ru… 0
    A Shockbyte Rust Server groups of 8+ · 2 on average 0/ 40
  5. 5 Xm [IR][1X] Mz RU… 1
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 1/ 50
  6. 6 Ru 404 RUST / ДЛЯ… 0
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average 0/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on server SerLawrence?

Generated by the game, the map on server SerLawrence is procedural.

How is server SerLawrence configured, and what rules apply?

Nothing in the name of server SerLawrence gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does server SerLawrence sit?

There is no region on record for server SerLawrence. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 151.67.57.167:28015.

Which Rust version is server SerLawrence on?

Rust network protocol 2635 and build 168909 on Windows is what server SerLawrence uses. The protocol must match for you to join; Steam will update your game.

How dependable is server SerLawrence for staying online?

Right now server SerLawrence is offline, with its last appearance 37 minutes ago. For the last 7 full days, 25 of 168 hours were online, giving 15% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

Wipes and resets

What is the wiping pattern on server SerLawrence?

No wipe schedule exists for server SerLawrence: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

What should you understand from the tags server SerLawrence carries?

These are the tags server SerLawrence makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does server SerLawrence come up?

You will find server SerLawrence on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, where does server SerLawrence place?

Player hours over the last week put server SerLawrence at #7,521, inside the top 34% of ranked servers.

How many players does server SerLawrence have at the moment?

server SerLawrence is offline at the moment; the last sighting was 37 minutes ago. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

How to join

What steps get you onto server SerLawrence?

In Rust, press F1 and enter client.connect 151.67.57.167:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.