Rust Data LabData lab · live
Live readings Servers11,694 Players45,403 Populated3,140 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 2,867, its rank

[NSK] 28.10-05.11|BORDER-RUST|

Online 152.89.199.20:35100 checked 8m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average1peak 6
Rank · atomic number#2,867top 13%
Last wipe19h agomonthly schedule
Next wipe6d 4hWed 4 Nov, 05:04 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0246801:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 05:04 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 05:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 05:04 UTC, in 6d 4h. Every Wednesday at 05:04 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 2

Coming wipes

  1. 6d 4hWed 4 Nov, 05:04 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 13d 4hWed 11 Nov, 05:04 UTC
  4. 20d 4hWed 18 Nov, 05:04 UTC
  5. 27d 4hWed 25 Nov, 05:04 UTC
  6. 34d 4hWed 2 Dec, 05:04 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 41d 4hWed 9 Dec, 05:04 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:04 UTC19h ago – – running 0
Wed 21 Oct, 04:44 UTC7d ago 8 halved by day 2 7 days 1
Wed 14 Oct, 05:06 UTC14d ago 6 held half 7 days 0
Wed 7 Oct, 16:03 UTC21d ago 4 held half 6.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 34/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 72
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average 72/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 37
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 37/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 1/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 134
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 62 on average 134/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on [NSK] 28.10-05.11|BORDER-RUST|?

A procedural map of size 5,000 with seed 108205031 runs on [NSK] 28.10-05.11|BORDER-RUST|, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is [NSK] 28.10-05.11|BORDER-RUST| configured, and what rules apply?

No gather rate appears in the name of [NSK] 28.10-05.11|BORDER-RUST|. Groups top out at 10 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does [NSK] 28.10-05.11|BORDER-RUST| sit?

Nothing about a region is published by [NSK] 28.10-05.11|BORDER-RUST|. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 152.89.199.20:35100 is the address it uses.

What Rust version does [NSK] 28.10-05.11|BORDER-RUST| currently run?

Rust network protocol 2635 and build 168909 on Windows is what [NSK] 28.10-05.11|BORDER-RUST| uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [NSK] 28.10-05.11|BORDER-RUST| stay up, and how reliable is its uptime?

At the moment, [NSK] 28.10-05.11|BORDER-RUST| is online. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Is [NSK] 28.10-05.11|BORDER-RUST| known for smooth running?

The last 48 hours show an average of 69 server fps and a minimum of 35. The entity count reached 142,246, including buildings, deployables and all other world items. Up to 5,130 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [NSK] 28.10-05.11|BORDER-RUST|?

The wipe rhythm for [NSK] 28.10-05.11|BORDER-RUST| is every Wednesday at 05:04 UTC. Due next on Wednesday 4 November at 05:04 UTC is its wipe. 19 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does [NSK] 28.10-05.11|BORDER-RUST| look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 6 players. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on [NSK] 28.10-05.11|BORDER-RUST|?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [NSK] 28.10-05.11|BORDER-RUST| publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [NSK] 28.10-05.11|BORDER-RUST| come up?

These themed Rust Data Lab lists carry [NSK] 28.10-05.11|BORDER-RUST|: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player numbers

How does [NSK] 28.10-05.11|BORDER-RUST| compare with other servers in the rankings?

The seven-day player-hours table has [NSK] 28.10-05.11|BORDER-RUST| at #2,867, in the top 13% of ranked servers.

What does the current player count on [NSK] 28.10-05.11|BORDER-RUST| tell you?

Of 200 slots, 0 are taken on [NSK] 28.10-05.11|BORDER-RUST| right now. Averaged over the past week: 1 players, peaking at 6. Over 48 hours, the highest average fell at 15:00 UTC, at 6 players.

Connection

How can you connect to [NSK] 28.10-05.11|BORDER-RUST|?

You can connect by pressing F1 in Rust and entering client.connect 152.89.199.20:35100, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://vk.ru/borderrust.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players 200 is the slot count.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.