Element card · group Vanilla · atomic number 15,323, its rank
HARD | RUST
Offline 152.89.199.21:35700 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:05 UTC20d ago | 2 | – | running | 1 |
| Fri 2 Oct, 03:21 UTC27d ago | 2 | halved by day 2 | 7.3 days | 0 |
| Wed 30 Sep, 02:28 UTC29d ago | 3 | halved by day 1 | 2 days | 1 |
| Sun 27 Sep, 22:37 UTC31d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on HARD | RUST?
The map on HARD | RUST is procedural at size 4,000 with seed 13472, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has HARD | RUST set, and what settings are in force?
Nothing in the name of HARD | RUST gives a gather rate. You get up to 30 players per group. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server details
What region hosts HARD | RUST?
No region is published by HARD | RUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 152.89.199.21:35700.
On what Rust version does HARD | RUST operate?
Rust network protocol 2634 and build 167398 on Windows is what HARD | RUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does HARD | RUST stay up, and how reliable is its uptime?
Right now HARD | RUST is offline, with its last appearance 4 days 14 hours ago. It was online for 70 of 168 hours in the last 7 full days, which is 42% uptime. The first sighting by Rust Data Lab was on 24 September 2026.
Wipe schedule
How often does a wipe happen on HARD | RUST, and at what time?
Wiping once a month with the force wipe is what HARD | RUST does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 19 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on HARD | RUST involve?
Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 7 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
Which meanings sit behind the tags on HARD | RUST?
The game's server browser reads the tags HARD | RUST publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts30 (Group limit): No team may exceed 30; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; jp0 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does HARD | RUST come up?
You will find HARD | RUST on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does HARD | RUST place?
HARD | RUST sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on HARD | RUST tell you?
HARD | RUST is offline at the moment; the last sighting was 4 days 14 hours ago. The past week gives an average of 0 players.
Connection
What is the way to join HARD | RUST?
You can connect by pressing F1 in Rust and entering client.connect 152.89.199.21:35700, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://nsk15.gamestores.app/.