Element card · group Modded · atomic number 6,142, its rank
Rust Local Dev
Offline 153.92.111.151:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:26 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Rust Local Dev?
Generated by the game, the map on Rust Local Dev is procedural.
How is Rust Local Dev configured, and what rules apply?
The name of Rust Local Dev carries no gather rate. Group size is capped at 6 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Rust Local Dev?
No region is published by Rust Local Dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 153.92.111.151:28015 is the address it uses.
On what Rust version does Rust Local Dev operate?
Rust network protocol 2635 and build 168909 on Windows is what Rust Local Dev uses. The protocol must match for you to join; Steam will update your game.
How reliably does Rust Local Dev stay online?
Currently offline, Rust Local Dev was last seen 5 days 1 hours ago. For the last 7 full days, 37 of 168 hours were online, giving 22% uptime. It first appeared to Rust Data Lab on 20 October 2026.
Wipes and resets
When does Rust Local Dev wipe, and how often?
Too few wipes are on record for Rust Local Dev to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 5 hours ago.
How does Rust Local Dev look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began.
Tags, lists
What should you understand from the tags Rust Local Dev carries?
The game's server browser reads the tags Rust Local Dev publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): It has 350 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rust Local Dev appear in?
These themed Rust Data Lab lists carry Rust Local Dev: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does Rust Local Dev place?
The seven-day player-hours table has Rust Local Dev at #6,142, in the top 28% of ranked servers.
How many players does Rust Local Dev have at the moment?
The last recorded sighting of Rust Local Dev was 5 days 1 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.
Getting on
How can you connect to Rust Local Dev?
You can connect by pressing F1 in Rust and entering client.connect 153.92.111.151:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.