Rust Data LabData lab · live
Live readings Servers11,757 Players64,357 Populated3,442 Fresh wipes · 3h196 Sampled every 5 min

Element card · group PvE · atomic number 15,323, its rank

Snake Pve

Online 154.53.48.184:28300 checked 7m ago

moddedoxidepvepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:48 UTC4d ago 0 – running 0
Thu 1 Oct, 18:33 UTC FW27d ago 0 – 22.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 106
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 106/ 2,000
  2. 2 Br [EU] Brits PvE… 171
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 171/ 2,000
  3. 3 Ch Chrayntopia ♡ … 32
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 32/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 91
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 91/ 200
  5. 5 Re [PvE] Relic | … 10
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 10/ 300
  6. 6 Tr TRAVELER PVE [… 59
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 59/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Snake Pve?

Snake Pve runs a procedural map of size 4,500 with seed 676767; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Snake Pve configured, and what rules apply?

The name of Snake Pve carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Entry is limited to players who hold Rust's premium status. The VAC anti-cheat from Valve is disabled.

About the server

Which location is Snake Pve based in?

There is no region on record for Snake Pve. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 154.53.48.184:28300 is the address it uses.

On what Rust version does Snake Pve operate?

On Windows, Snake Pve is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Snake Pve stay up, and how reliable is its uptime?

Right now, Snake Pve is reachable. About 4 days 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Snake Pve hold a steady performance?

The last 48 hours show an average of 57 server fps and a minimum of 51. Buildings, deployables and everything else in the world added up to as many as 120,335 entities. Memory use peaked at 4,351 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Snake Pve wipe, and how often?

Snake Pve's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 18 hours ago.

On Snake Pve, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags Snake Pve carries?

The game's server browser reads the tags Snake Pve publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Snake Pve appear in?

The Rust Data Lab lists that include Snake Pve are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Snake Pve hold among Rust servers?

The seven-day player-hours table has Snake Pve at #15,323, in the top 69% of ranked servers.

How many players does Snake Pve have at the moment?

Of 50 slots, 0 are taken on Snake Pve right now. Over seven days the mean player count is 0.

How to join

How can you connect to Snake Pve?

In Rust, press F1 and enter client.connect 154.53.48.184:28300. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.