Rust Data LabData lab · live
Live readings Servers11,658 Players32,604 Populated2,794 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Modded · atomic number 16,408, its rank

We Do Not Eat Our Allies

Offline NA 156.236.84.145:28040 checked 27d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,408top 69% · #1629 in NA
Last wipe55d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ap Apocrypha-Linu… 2
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Quick answers

from the figures on this page

Settings and map

What map is in play on We Do Not Eat Our Allies?

The map on We Do Not Eat Our Allies is procedural at size 3,300 with seed 270523416, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is We Do Not Eat Our Allies configured, and what rules apply?

No gather rate appears in the name of We Do Not Eat Our Allies. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts We Do Not Eat Our Allies?

The NA tag is how We Do Not Eat Our Allies lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 156.236.84.145:28040.

On what Rust version does We Do Not Eat Our Allies operate?

Rust network protocol 2633 and build 165217 on Linux is what We Do Not Eat Our Allies uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is We Do Not Eat Our Allies for staying online?

Currently offline, We Do Not Eat Our Allies was last seen 27 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on We Do Not Eat Our Allies?

Estimated from the force wipe is when We Do Not Eat Our Allies next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 55 days 10 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

Which meanings sit behind the tags on We Do Not Eat Our Allies?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): In the browser it sits under North America: that is the tag list We Do Not Eat Our Allies publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does We Do Not Eat Our Allies appear in?

These themed Rust Data Lab lists carry We Do Not Eat Our Allies: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does We Do Not Eat Our Allies compare with other servers in the rankings?

We Do Not Eat Our Allies is #16,408 on seven-day player hours, #1,629 in North America, and in the top 69% of all ranked servers.

What does the current player count on We Do Not Eat Our Allies tell you?

The last recorded sighting of We Do Not Eat Our Allies was 27 days 13 hours ago, and it is offline now.

Getting on

What steps get you onto We Do Not Eat Our Allies?

In Rust, press F1 and enter client.connect 156.236.84.145:28040. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.