Rust Data LabData lab · live
Live readings Servers11,713 Players43,388 Populated3,068 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Vanilla · atomic number 10,294, its rank

[SEA] AgilaHost Rust Philippines Demo

Online 156.59.232.194:28015 checked 11m ago

weekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,294top 46%
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 06:03 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 06:03 UTC, in 4h. Every Thursday at 06:03 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held20%else halves by day 2

Coming wipes

  1. 4hThu 29 Oct, 06:03 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 06:03 UTC
  4. 21d 4hThu 19 Nov, 06:03 UTC
  5. 28d 4hThu 26 Nov, 06:03 UTC
  6. 35d 17hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 06:03 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:03 UTC6d ago 1 – running 0
Thu 15 Oct, 06:03 UTC13d ago 6 halved by day 5 7 days 0
Thu 8 Oct, 05:59 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 06:03 UTC27d ago 3 halved by day 1 7 days 0
Thu 24 Sep, 06:03 UTC34d ago 3 halved by day 1 7 days 0
Thu 17 Sep, 06:03 UTC41d ago 1 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru Rustafied.com … 0
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 0/ 100
  4. 4 Ja Japan Beginner… 3
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average 3/ 200
  5. 5 Si [ASIA] Siam Ru… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on [SEA] AgilaHost Rust Philippines Demo?

[SEA] AgilaHost Rust Philippines Demo runs a procedural map of size 3,000 with seed 1316364286; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [SEA] AgilaHost Rust Philippines Demo?

Nothing in the name of [SEA] AgilaHost Rust Philippines Demo gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

In what location does [SEA] AgilaHost Rust Philippines Demo sit?

The name of [SEA] AgilaHost Rust Philippines Demo points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 156.59.232.194:28015.

What Rust version does [SEA] AgilaHost Rust Philippines Demo currently run?

On Linux, [SEA] AgilaHost Rust Philippines Demo is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [SEA] AgilaHost Rust Philippines Demo for staying online?

[SEA] AgilaHost Rust Philippines Demo is live as of now. About 6 days 17 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does [SEA] AgilaHost Rust Philippines Demo hold a steady performance?

Server fps averaged 214 over the last 48 hours, with 163 as the lowest. Buildings, deployables and everything else in the world added up to as many as 46,853 entities. Up to 2,625 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on [SEA] AgilaHost Rust Philippines Demo, and at what time?

[SEA] AgilaHost Rust Philippines Demo runs on a wipe rhythm of every Thursday at 06:03 UTC. On Thursday 29 October at 06:03 UTC the next wipe falls due. Counting back, the current world began 6 days 19 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on [SEA] AgilaHost Rust Philippines Demo involve?

At their busiest, recent wipes averaged 4 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 20% of recent wipes. In the other cases, half the peak was lost by day 2.

Tags, lists

How should you read the tags on [SEA] AgilaHost Rust Philippines Demo?

These are the tags [SEA] AgilaHost Rust Philippines Demo makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [SEA] AgilaHost Rust Philippines Demo appear in?

These themed Rust Data Lab lists carry [SEA] AgilaHost Rust Philippines Demo: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What position does [SEA] AgilaHost Rust Philippines Demo hold among Rust servers?

[SEA] AgilaHost Rust Philippines Demo sits at #10,294 for seven-day player hours, placing it in the top 46% of ranked servers.

How many players does [SEA] AgilaHost Rust Philippines Demo have at the moment?

[SEA] AgilaHost Rust Philippines Demo currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 1.

Getting on

How can you connect to [SEA] AgilaHost Rust Philippines Demo?

Open the console with F1 in Rust and type client.connect 156.59.232.194:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.