Element card · group Vanilla · atomic number 15,230, its rank
[WILDCORE] EU 2X | TEST | WIPED TODAY
Offline EU 157.173.25.90:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 87% in EU, and #528 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 17:58 UTC, in 6h. Its weekly schedule tag · low confidence
Coming wipes
- 6hWed 28 Oct, 17:58 UTC
- 7d 6hWed 4 Nov, 17:58 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 14d 6hWed 11 Nov, 17:58 UTC
- 21d 6hWed 18 Nov, 17:58 UTC
- 28d 6hWed 25 Nov, 17:58 UTC
- 35d 6hWed 2 Dec, 17:58 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:58 UTC13d ago | 0 | – | running | 0 |
| Tue 29 Sep, 16:57 UTC28d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [WILDCORE] EU 2X | TEST | WIPED TODAY?
Generated by the game, the map on [WILDCORE] EU 2X | TEST | WIPED TODAY is procedural.
What settings and rules apply on [WILDCORE] EU 2X | TEST | WIPED TODAY?
The name says it: gather runs at 2x on [WILDCORE] EU 2X | TEST | WIPED TODAY. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
About the server
Which location is [WILDCORE] EU 2X | TEST | WIPED TODAY based in?
[WILDCORE] EU 2X | TEST | WIPED TODAY gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.173.25.90:28015.
On what Rust version does [WILDCORE] EU 2X | TEST | WIPED TODAY operate?
Rust network protocol 2634 and build 167781 on Linux is what [WILDCORE] EU 2X | TEST | WIPED TODAY uses. The protocol must match for you to join; Steam will update your game.
How reliably does [WILDCORE] EU 2X | TEST | WIPED TODAY stay online?
Right now [WILDCORE] EU 2X | TEST | WIPED TODAY is offline, with its last appearance 13 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.
Wipe schedule
When does [WILDCORE] EU 2X | TEST | WIPED TODAY wipe, and how often?
The prediction for [WILDCORE] EU 2X | TEST | WIPED TODAY follows its tag, as too few wipes are on record to confirm the schedule. On Wednesday 28 October at 17:58 UTC the next wipe falls due. 13 days 17 hours ago the current world was made. Its tags carry a weekly wipe schedule.
What does a typical wipe day on [WILDCORE] EU 2X | TEST | WIPED TODAY involve?
Averaged across its recent wipes, the busiest point drew 0 players. 2 hours after the latest wipe, the crowd peaked.
Lists and tags
How should you read the tags on [WILDCORE] EU 2X | TEST | WIPED TODAY?
The game's server browser reads the tags [WILDCORE] EU 2X | TEST | WIPED TODAY publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [WILDCORE] EU 2X | TEST | WIPED TODAY come up?
These themed Rust Data Lab lists carry [WILDCORE] EU 2X | TEST | WIPED TODAY: 2x gather rate servers, EU Rust servers, measured, Rust community servers, measured, Trio Rust servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Against other Rust servers, where does [WILDCORE] EU 2X | TEST | WIPED TODAY place?
Player hours for the past seven days give [WILDCORE] EU 2X | TEST | WIPED TODAY #15,230, #2,581 in Europe, and a place in the top 70% of ranked servers. In the trio category it ranks #528.
How full is [WILDCORE] EU 2X | TEST | WIPED TODAY right now?
[WILDCORE] EU 2X | TEST | WIPED TODAY is offline at the moment; the last sighting was 13 days 16 hours ago.
How to join
What steps get you onto [WILDCORE] EU 2X | TEST | WIPED TODAY?
You can connect by pressing F1 in Rust and entering client.connect 157.173.25.90:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.