Element card · group Modded · atomic number 73, its rank
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.22:10000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 0.3% of all ranked servers, and #7 of the trio servers (top 1%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 2d 15h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 2d 15hFri 30 Oct, 10:01 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 9d 15hFri 6 Nov, 10:01 UTC
- 16d 15hFri 13 Nov, 10:01 UTC
- 23d 15hFri 20 Nov, 10:01 UTC
- 30d 15hFri 27 Nov, 10:01 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 37d 15hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 585, 24 hours in, with 39 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC4d ago | 585+39 queue | – | running | 34 |
| Fri 16 Oct, 10:01 UTC11d ago | 515 | halved by day 3 | 7 days | 17 |
| Fri 9 Oct, 10:01 UTC18d ago | 412 | halved by day 3 | 7 days | 36 |
| Fri 2 Oct, 10:01 UTC25d ago | 529 | halved by day 4 | 7 days | 55 |
| Fri 25 Sep, 10:01 UTC32d ago | 439 | halved by day 3 | 7 days | 18 |
| Fri 18 Sep, 10:01 UTC39d ago | 525 | halved by day 3 | 7 days | 28 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A procedural map of size 4,000 with seed 1337 runs on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: ДЛЯ CЛAБЫX ПK.
What rules has Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий set, and what settings are in force?
The name says it: gather runs at 2x on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. You get up to 3 players per group (trio). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Going by its name rather than a tag, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.207.214.22:10000.
On what Rust version does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий operate?
On Windows, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий for staying online?
Right now, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is reachable. According to the uptime it reports, the last restart was about 12 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий known for smooth running?
The last 48 hours show an average of 47 server fps and a minimum of 40. Buildings, deployables and everything else in the world added up to as many as 423,337 entities. The highest memory usage was 12,614 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe, and how often?
Wipes on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий follow this rhythm: every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC the next wipe falls due. The world it is running now dates from 4 days 8 hours ago. The tags state that wipes happen weekly.
How does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 504 players. With 39 more waiting in the queue, the crowd on the latest wipe peaked 24 hours after the wipe. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.
Lists and tags
How should you read the tags on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game's server browser reads the tags Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp270 (Max players): Player slots: 270; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; jp3 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий come up?
These themed Rust Data Lab lists carry Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
Whose server is Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The magicrust.gg hostname Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes also appears on 35 other servers we track, so the same operator most likely runs them.
Population
Against other Rust servers, where does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий place?
Player hours over the last week put Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #73, inside the top 0.3% of ranked servers. The trio ranking puts it at #7.
What does the current player count on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий tell you?
Of 270 slots, 204 are taken on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now. The week's figures average 167 players and top out at 585. Over 48 hours, the highest average fell at 11:00 UTC, at 293 players.
Getting on
What steps get you onto Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Open the console with F1 in Rust and type client.connect 185.207.214.22:10000. The Launch Rust button on this page does the same job through Steam. For more, visit https://magicrust.gg/serv7.
