Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Modded · atomic number 11,931, its rank

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|

Online 157.180.57.222:28015 checked 8m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,931top 54%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:22 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 813
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 824 on average 813/ 800
  2. 2 Vi Vital Rust - E… 470
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 608 on average 470/ 450
  3. 3 Eu EU RENEGADE 2x… 179
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 353 on average 179/ 185
  4. 4 Ma Magic Rust #18… 1,058
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 1,058/ 1,090
  5. 5 Mi MIRAGE RUST | … 168
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 315 on average 168/ 1,000
  6. 6 Vi Vitality - EU … 74
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 74/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

A procedural map of size 4,050 with seed 499460099 runs on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| set, and what settings are in force?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| sit?

Going by its name rather than a tag, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.180.57.222:28015 is the address it uses.

Which Rust version is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| on?

On Windows, [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| stay up, and how reliable is its uptime?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| is live as of now. The uptime it reports suggests it restarted roughly 4 days 4 hours ago. For the last 4 full days, 95 of 96 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 24 October 2026.

Is [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| known for smooth running?

The last 48 hours show an average of 121 server fps and a minimum of 84. Buildings, deployables and everything else in the world added up to as many as 93,584 entities. Up to 4,163 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was made.

On [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| appear in?

The Rust Data Lab lists that include [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player counts

What position does [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| hold among Rust servers?

[EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| sits at #11,931 for seven-day player hours, placing it in the top 54% of ranked servers.

What does the current player count on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| tell you?

Of 100 slots, 0 are taken on [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins| right now. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 15:00 UTC, when the average was 0 players.

Getting on

How can you connect to [EU] Rust.Goldteam.lv |x2|Kits|Clans|Skins|?

Open the console with F1 in Rust and type client.connect 157.180.57.222:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rust.goldteam.lv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.