Rust Data LabData lab · live
Live readings Servers11,614 Players33,332 Populated2,810 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 3,779, its rank

1000x better than doomsday

Online 157.85.87.168:24631 checked 10m ago

1000x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 6
Rank · atomic number#3,779top 17%
Last wipe5d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:50 UTC5d ago 2 – running 0
Fri 23 Oct, 08:29 UTC5d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 De Demonic Rust |… 12
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Quick answers

from the figures on this page

Settings and map

What map is in play on 1000x better than doomsday?

1000x better than doomsday runs a procedural map of size 3,700 with seed 38461994; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has 1000x better than doomsday set, and what settings are in force?

1000x better than doomsday carries a 1000x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts 1000x better than doomsday?

No region is published by 1000x better than doomsday. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.87.168:24631.

On what Rust version does 1000x better than doomsday operate?

On Linux, 1000x better than doomsday is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 1000x better than doomsday stay up, and how reliable is its uptime?

1000x better than doomsday is live as of now. About 31 hours ago is when it last restarted, based on its uptime. It was online for 143 of 144 hours in the last 6 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Does 1000x better than doomsday hold a steady performance?

The last 48 hours show an average of 90 server fps and a minimum of 57. The entity count reached 104,993, including buildings, deployables and all other world items. Memory use peaked at 6,326 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on 1000x better than doomsday?

Once a month is all 1000x better than doomsday wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 5 days 13 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on 1000x better than doomsday involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

Which meanings sit behind the tags on 1000x better than doomsday?

These are the tags 1000x better than doomsday makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 1000x better than doomsday come up?

You will find 1000x better than doomsday on the following Rust Data Lab lists: Rust gather rate: more than 10x and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: More than 10x.

Population

How does 1000x better than doomsday compare with other servers in the rankings?

Player hours over the last week put 1000x better than doomsday at #3,779, inside the top 17% of ranked servers.

How full is 1000x better than doomsday right now?

1000x better than doomsday currently shows 0 players across 100 slots. A seven-day sample gives 1 players on average and 6 at the top. Over 48 hours, the highest average fell at 22:00 UTC, at 5 players.

How to join

How can you connect to 1000x better than doomsday?

In Rust, press F1 and enter client.connect 157.85.87.168:24631. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.