Rust Data LabData lab · live
Live readings Servers11,803 Players69,659 Populated3,689 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 10,967, its rank

ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY

Online EU 157.85.87.16:23986 checked 10m ago

3x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,967top 49% · #2326 in EU
Last wipe7h agoweekly schedule
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75110:0017:0000:0006:0013:0020:00Wiped Tue 27 Oct, 14:13 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040010:0017:0000:0006:0013:0020:00Wiped Tue 27 Oct, 14:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:03 UTC11h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY?

A procedural map of size 3,000 with seed 48723 runs on ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY configured, and what rules apply?

The name says it: gather runs at 3x on ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY?

The EU tag is how ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.87.16:23986.

What Rust version does ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY currently run?

Rust network protocol 2635 and build 168909 on Linux is what ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY uses. The protocol must match for you to join; Steam will update your game.

Does ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY stay up, and how reliable is its uptime?

ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY is live as of now. About 5 hours ago is when it last restarted, based on its uptime. The first sighting by Rust Data Lab was on 26 October 2026.

Is ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY known for smooth running?

In the last 48 hours, it averaged 226 server fps, with a low of 153. The maximum entity count was 45,654, covering buildings, deployables and all else in the world. Memory use peaked at 2,998 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY wipe, and how often?

The record holds too few of ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 hours ago. Its tags carry a weekly wipe schedule.

Tags, lists

What should you understand from the tags ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY carries?

The game's server browser reads the tags ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY come up?

The Rust Data Lab lists that include ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY are: 3x Rust servers, live, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x.

Population

Against other Rust servers, where does ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY place?

ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY is #10,967 on seven-day player hours, #2,326 in Europe, and in the top 49% of all ranked servers.

How many players does ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY have at the moment?

ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY currently shows 0 players across 40 slots. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

How to join

How can you connect to ARCA-13 | MAIN | NO LIMIT | 3X LOOT | 2X CRAFT | WEEKLY?

Open the console with F1 in Rust and type client.connect 157.85.87.16:23986. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/k5mxKjJaA8.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.