Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h165 Sampled every 5 min

Element card · group Vanilla · atomic number 213, its rank

[EU] Upsurge Main | 3x Vanilla | 27/10

Online EU · uk1 185.248.134.196:28010 checked 11m ago

3x weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 335/ 400 84% full Filling
7-day average84peak 454
Rank · atomic number#213top 1% · #108 in EU
Last wipe5h agoweekly schedule
Next wipe2d 18hFri 30 Oct, 13:58 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 13:58 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 13:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 4% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 13:58 UTC, in 2d 18h. Every Tuesday and Friday at 13:58 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak400players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 2d 18hFri 30 Oct, 13:58 UTC
  2. 6d 18hTue 3 Nov, 13:58 UTC
  3. 8d 23hThu 5 Nov, 19:00 UTCFW
  4. 9d 18hFri 6 Nov, 13:58 UTC
  5. 13d 18hTue 10 Nov, 13:58 UTC
  6. 16d 18hFri 13 Nov, 13:58 UTC
  7. 20d 18hTue 17 Nov, 13:58 UTC
  8. 23d 18hFri 20 Nov, 13:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 454, 3 hours in, with 68 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:58 UTC5h ago – – running 30
Fri 23 Oct, 13:58 UTC4d ago 454+68 queue – – 56
Tue 20 Oct, 13:58 UTC7d ago 308+42 queue halved by day 2 3 days 59
Fri 16 Oct, 13:58 UTC11d ago 438+63 queue halved by day 2 4 days 45
Tue 13 Oct, 13:58 UTC14d ago 344+12 queue halved by day 1 3 days 37
Fri 9 Oct, 13:58 UTC18d ago 473+72 queue halved by day 2 4 days 66
Tue 6 Oct, 13:58 UTC21d ago 325+15 queue halved by day 1 3 days 34
Fri 2 Oct, 13:58 UTC25d ago 340+13 queue halved by day 2 4 days 34
Tue 29 Sep, 14:00 UTC28d ago 364+9 queue halved by day 1 3 days 24
Fri 25 Sep, 14:00 UTC32d ago 451+94 queue halved by day 2 4 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] Upsurge Main | 3x Vanilla | 27/10?

A procedural map of size 3,950 with seed 253663126 runs on [EU] Upsurge Main | 3x Vanilla | 27/10, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Wiped 5 hours ago.

What rules has [EU] Upsurge Main | 3x Vanilla | 27/10 set, and what settings are in force?

[EU] Upsurge Main | 3x Vanilla | 27/10 carries a 3x gather rate, as its name states. Groups top out at 12 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [EU] Upsurge Main | 3x Vanilla | 27/10 based in?

The EU tag puts [EU] Upsurge Main | 3x Vanilla | 27/10 in Europe, and its region code is uk1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.248.134.196:28010.

On what Rust version does [EU] Upsurge Main | 3x Vanilla | 27/10 operate?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Upsurge Main | 3x Vanilla | 27/10 uses. The protocol must match for you to join; Steam will update your game.

How dependable is [EU] Upsurge Main | 3x Vanilla | 27/10 for staying online?

Right now, [EU] Upsurge Main | 3x Vanilla | 27/10 is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [EU] Upsurge Main | 3x Vanilla | 27/10 hold a steady performance?

The last 48 hours show an average of 30 server fps and a minimum of 30. The maximum entity count was 298,778, covering buildings, deployables and all else in the world. Memory use peaked at 9,279 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [EU] Upsurge Main | 3x Vanilla | 27/10 wipe, and how often?

The wipe rhythm for [EU] Upsurge Main | 3x Vanilla | 27/10 is every Tuesday and Friday at 13:58 UTC. On Friday 30 October at 13:58 UTC the next wipe falls due. 5 hours ago the current world was made. Weekly wipes are what its tags advertise.

On [EU] Upsurge Main | 3x Vanilla | 27/10, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 400 players. 3 hours after the latest wipe the crowd peaked, and a further 68 waited in the queue. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

What should you understand from the tags [EU] Upsurge Main | 3x Vanilla | 27/10 carries?

The game's server browser reads the tags [EU] Upsurge Main | 3x Vanilla | 27/10 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): It has 400 slots; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ruk1 (Region code): Region code: uk1; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Upsurge Main | 3x Vanilla | 27/10 come up?

The Rust Data Lab lists that include [EU] Upsurge Main | 3x Vanilla | 27/10 are: 3x Rust servers, live, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x; Players now: At least 200; Average players: 50+ on average.

Who is behind [EU] Upsurge Main | 3x Vanilla | 27/10?

The upsurgerust.com hostname [EU] Upsurge Main | 3x Vanilla | 27/10 publishes is shared with 1 other server we track, so one operator most likely runs them both.

Player numbers

What position does [EU] Upsurge Main | 3x Vanilla | 27/10 hold among Rust servers?

[EU] Upsurge Main | 3x Vanilla | 27/10 is #213 on seven-day player hours, #108 in Europe, and in the top 1% of all ranked servers.

How full is [EU] Upsurge Main | 3x Vanilla | 27/10 right now?

[EU] Upsurge Main | 3x Vanilla | 27/10 currently shows 335 players across 400 slots. Averaged over the past week: 84 players, peaking at 454. Peak time in the past 48 hours: 17:00 UTC, when the average was 374 players.

How to join

What steps get you onto [EU] Upsurge Main | 3x Vanilla | 27/10?

You can connect by pressing F1 in Rust and entering client.connect 185.248.134.196:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://upsurgerust.com/store.

Server tags

what each one means

Published as mp400,ptrak,$ruk1,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players It has 400 slots.
ts12
Group limit No team may exceed 12.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ruk1
Region code Region code: uk1.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.