Element card · group Vanilla · atomic number 12,877, its rank
Texans Cowboy vs Aussie Mafia
Online 157.85.88.86:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Texans Cowboy vs Aussie Mafia?
The map on Texans Cowboy vs Aussie Mafia is procedural at size 4,000 with seed 40000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Texans Cowboy vs Aussie Mafia set, and what settings are in force?
The name of Texans Cowboy vs Aussie Mafia carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Texans Cowboy vs Aussie Mafia?
Nothing about a region is published by Texans Cowboy vs Aussie Mafia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 157.85.88.86:28015 is the address it uses.
On what Rust version does Texans Cowboy vs Aussie Mafia operate?
Rust network protocol 2635 and build 168909 on Linux is what Texans Cowboy vs Aussie Mafia uses. The protocol must match for you to join; Steam will update your game.
How reliably does Texans Cowboy vs Aussie Mafia stay online?
Texans Cowboy vs Aussie Mafia is live as of now. About 2 days 9 hours ago is when it last restarted, based on its uptime. Measured over 1 full day: 100% uptime, with 24 of 24 hours spent up. The first sighting by Rust Data Lab was on 25 October 2026.
Does Texans Cowboy vs Aussie Mafia hold a steady performance?
In the last 48 hours, it averaged 160 server fps, with a low of 99. The entity count reached 95,558, including buildings, deployables and all other world items. Up to 5,023 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does Texans Cowboy vs Aussie Mafia wipe, and how often?
An estimate from the force wipe puts the next wipe on Texans Cowboy vs Aussie Mafia. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 25 days 23 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
Tags, lists
Which meanings sit behind the tags on Texans Cowboy vs Aussie Mafia?
The game's server browser reads the tags Texans Cowboy vs Aussie Mafia publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Texans Cowboy vs Aussie Mafia come up?
These themed Rust Data Lab lists carry Texans Cowboy vs Aussie Mafia: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How does Texans Cowboy vs Aussie Mafia compare with other servers in the rankings?
Player hours over the last week put Texans Cowboy vs Aussie Mafia at #12,877, inside the top 58% of ranked servers.
How many players does Texans Cowboy vs Aussie Mafia have at the moment?
At the moment Texans Cowboy vs Aussie Mafia has 0 of its 200 slots filled. A seven-day sample gives 0 players on average and 3 at the top. Over 48 hours, the highest average fell at 00:00 UTC, at 0 players.
How to join
How can you connect to Texans Cowboy vs Aussie Mafia?
Open the console with F1 in Rust and type client.connect 157.85.88.86:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/G4rBqJUUJ.