Rust Data LabData lab · live
Live readings Servers11,826 Players80,135 Populated3,731 Fresh wipes · 3h265 Sampled every 5 min

Element card · group PvE · atomic number 14,486, its rank

(Aura PvE) No Decay PvE

Offline 157.85.91.13:27384 checked 23d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 40 2% full Room to join
7-day average0peak –
Rank · atomic number#14,486top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 4 – running 1
Thu 1 Oct, 06:03 UTC28d ago 4 – 0.5 days 3
Mon 28 Sep, 04:24 UTC31d ago 3 held half 3.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 126
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 126/ 2,000
  2. 2 Br [EU] Brits PvE… 229
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 229/ 2,000
  3. 3 Ch Chrayntopia ♡ … 34
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 34/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 95
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 95/ 200
  5. 5 Re [PvE] Relic | … 25
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 25/ 300
  6. 6 Tr TRAVELER PVE [… 57
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 57/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on (Aura PvE) No Decay PvE?

The map on (Aura PvE) No Decay PvE is procedural at size 2,500 with seed 201236834, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is (Aura PvE) No Decay PvE configured, and what rules apply?

No gather rate appears in the name of (Aura PvE) No Decay PvE. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts (Aura PvE) No Decay PvE?

There is no region on record for (Aura PvE) No Decay PvE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.91.13:27384.

On what Rust version does (Aura PvE) No Decay PvE operate?

Rust network protocol 2634 and build 166652 on Linux is what (Aura PvE) No Decay PvE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does (Aura PvE) No Decay PvE stay online?

Right now (Aura PvE) No Decay PvE is offline, with its last appearance 23 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on (Aura PvE) No Decay PvE, and at what time?

No next wipe can be predicted on (Aura PvE) No Decay PvE: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 19 hours ago.

What does a typical wipe day on (Aura PvE) No Decay PvE involve?

Recent wipes on average reached 4 players at their busiest. Peak numbers on the latest wipe came 6 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on (Aura PvE) No Decay PvE?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list (Aura PvE) No Decay PvE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does (Aura PvE) No Decay PvE come up?

You will find (Aura PvE) No Decay PvE on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does (Aura PvE) No Decay PvE place?

(Aura PvE) No Decay PvE sits at #14,486 for seven-day player hours, placing it in the top 65% of ranked servers.

How full is (Aura PvE) No Decay PvE right now?

(Aura PvE) No Decay PvE is offline at the moment; the last sighting was 23 days 10 hours ago.

Getting on

How can you connect to (Aura PvE) No Decay PvE?

You can connect by pressing F1 in Rust and entering client.connect 157.85.91.13:27384, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://aurapve.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.