Rust Data LabData lab · live
Live readings Servers11,737 Players71,230 Populated3,632 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Vanilla · atomic number 16,839, its rank

YOLO.solo | Vanilla | Monthly | 50% Upkeep

Offline 157.85.91.169:28015 checked 28d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#16,839top 70%
Last wipe41d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 13:08 UTC41d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  4. 4 Ru 404 RUST 2Х|ДЛ… 475
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Quick answers

from the figures on this page

Settings and map

What map is in play on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

A procedural map of size 3,000 with seed 1003642779 runs on YOLO.solo | Vanilla | Monthly | 50% Upkeep, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

Nothing in the name of YOLO.solo | Vanilla | Monthly | 50% Upkeep gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

What region hosts YOLO.solo | Vanilla | Monthly | 50% Upkeep?

Nothing about a region is published by YOLO.solo | Vanilla | Monthly | 50% Upkeep. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 157.85.91.169:28015 is the address it uses.

What Rust version does YOLO.solo | Vanilla | Monthly | 50% Upkeep currently run?

Rust network protocol 2633 and build 163794 on Linux is what YOLO.solo | Vanilla | Monthly | 50% Upkeep uses. The protocol must match for you to join; Steam will update your game.

How reliably does YOLO.solo | Vanilla | Monthly | 50% Upkeep stay online?

YOLO.solo | Vanilla | Monthly | 50% Upkeep is not online at the moment; the last sighting was 28 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

The only wipe on YOLO.solo | Vanilla | Monthly | 50% Upkeep is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 41 days 23 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does YOLO.solo | Vanilla | Monthly | 50% Upkeep look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. 11 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on YOLO.solo | Vanilla | Monthly | 50% Upkeep?

The game's server browser reads the tags YOLO.solo | Vanilla | Monthly | 50% Upkeep publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does YOLO.solo | Vanilla | Monthly | 50% Upkeep appear in?

These themed Rust Data Lab lists carry YOLO.solo | Vanilla | Monthly | 50% Upkeep: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does YOLO.solo | Vanilla | Monthly | 50% Upkeep hold among Rust servers?

YOLO.solo | Vanilla | Monthly | 50% Upkeep sits at #16,839 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on YOLO.solo | Vanilla | Monthly | 50% Upkeep tell you?

YOLO.solo | Vanilla | Monthly | 50% Upkeep is offline at the moment; the last sighting was 28 days 8 hours ago.

How to join

What is the way to join YOLO.solo | Vanilla | Monthly | 50% Upkeep?

You can connect by pressing F1 in Rust and entering client.connect 157.85.91.169:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/UGGhF2wNs.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.