Rust Data LabData lab · live
Live readings Servers11,644 Players39,744 Populated2,959 Fresh wipes · 3h77 Sampled every 5 min

Element card · group Vanilla · atomic number 4,691, its rank

Reclaim Rust US Vanilla+ Monthly

Online NA 157.85.92.2:28015 checked 7m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,691top 21% · #799 in NA
Last wipe5d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 36 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:05 UTC5d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Reclaim Rust US Vanilla+ Monthly?

Reclaim Rust US Vanilla+ Monthly runs a procedural map of size 3,000 with seed 5029143; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Reclaim Rust US Vanilla+ Monthly configured, and what rules apply?

No gather rate appears in the name of Reclaim Rust US Vanilla+ Monthly. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Reclaim Rust US Vanilla+ Monthly based in?

With its NA tag, Reclaim Rust US Vanilla+ Monthly places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 157.85.92.2:28015.

What Rust version does Reclaim Rust US Vanilla+ Monthly currently run?

On Linux, Reclaim Rust US Vanilla+ Monthly is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Reclaim Rust US Vanilla+ Monthly for staying online?

At the moment, Reclaim Rust US Vanilla+ Monthly is online. The uptime it reports suggests it restarted roughly 13 hours ago. It was online for 120 of 120 hours in the last 5 full days, which is 100% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Does Reclaim Rust US Vanilla+ Monthly hold a steady performance?

The last 48 hours show an average of 181 server fps and a minimum of 113. The maximum entity count was 47,671, covering buildings, deployables and all else in the world. Up to 3,260 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Reclaim Rust US Vanilla+ Monthly?

Wiping once a month with the force wipe is what Reclaim Rust US Vanilla+ Monthly does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 5 days 10 hours ago. A monthly wipe schedule is what its tags publish.

How does Reclaim Rust US Vanilla+ Monthly look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 36 hours after it began.

Where it appears

What should you understand from the tags Reclaim Rust US Vanilla+ Monthly carries?

The game's server browser reads the tags Reclaim Rust US Vanilla+ Monthly publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Reclaim Rust US Vanilla+ Monthly appear in?

The Rust Data Lab lists that include Reclaim Rust US Vanilla+ Monthly are: Modded Rust servers, measured, Aim training servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Against other Rust servers, where does Reclaim Rust US Vanilla+ Monthly place?

Seven-day player hours place Reclaim Rust US Vanilla+ Monthly at #4,691 overall, #799 in North America and in the top 21% of ranked servers.

How full is Reclaim Rust US Vanilla+ Monthly right now?

At the moment Reclaim Rust US Vanilla+ Monthly has 0 of its 75 slots filled. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 21:00 UTC, when the average was 2 players.

Connection

What steps get you onto Reclaim Rust US Vanilla+ Monthly?

Open the console with F1 in Rust and type client.connect 157.85.92.2:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/cMJUFVw9aK.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players It has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.