Rust Data LabData lab · live
Live readings Servers11,732 Players69,328 Populated3,614 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 4,018, its rank

RustBattleLands | 1000000x | Raidable Bases | Events | PvP

Online NA 157.85.93.29:28015 checked 6m ago

1e+06x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 75 1% full Room to join
7-day average1peak 6
Rank · atomic number#4,018top 18% · #670 in NA
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP runs a procedural map of size 4,000 with seed 214313; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: RustBattleLands.

What settings and rules apply on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP carries a 1e+06x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

The NA tag is how RustBattleLands | 1000000x | Raidable Bases | Events | PvP lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.93.29:28015.

Which Rust version is RustBattleLands | 1000000x | Raidable Bases | Events | PvP on?

On Linux, RustBattleLands | 1000000x | Raidable Bases | Events | PvP is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RustBattleLands | 1000000x | Raidable Bases | Events | PvP stay online?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP is live as of now. According to the uptime it reports, the last restart was about 10 hours ago. For the last 5 full days, 120 of 120 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Is RustBattleLands | 1000000x | Raidable Bases | Events | PvP known for smooth running?

The last 48 hours show an average of 198 server fps and a minimum of 34. The entity count reached 108,671, including buildings, deployables and all other world items. Up to 4,899 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Estimated from the force wipe is when RustBattleLands | 1000000x | Raidable Bases | Events | PvP next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 26 days 13 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

What should you understand from the tags RustBattleLands | 1000000x | Raidable Bases | Events | PvP carries?

The game's server browser reads the tags RustBattleLands | 1000000x | Raidable Bases | Events | PvP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustBattleLands | 1000000x | Raidable Bases | Events | PvP come up?

These themed Rust Data Lab lists carry RustBattleLands | 1000000x | Raidable Bases | Events | PvP: Rust gather rate: more than 10x, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Player counts

Against other Rust servers, where does RustBattleLands | 1000000x | Raidable Bases | Events | PvP place?

RustBattleLands | 1000000x | Raidable Bases | Events | PvP is #4,018 on seven-day player hours, #670 in North America, and in the top 18% of all ranked servers.

What does the current player count on RustBattleLands | 1000000x | Raidable Bases | Events | PvP tell you?

Of 75 slots, 1 are taken on RustBattleLands | 1000000x | Raidable Bases | Events | PvP right now. The week's figures average 1 players and top out at 6. Over 48 hours, the highest average fell at 14:00 UTC, at 3 players.

Getting on

How can you connect to RustBattleLands | 1000000x | Raidable Bases | Events | PvP?

Open the console with F1 in Rust and type client.connect 157.85.93.29:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rustbattlelands.com.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players It has 75 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.