Rust Data LabData lab · live
Live readings Servers11,659 Players48,364 Populated3,165 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

Team Fat Gaming Monthly

Online NA 157.85.94.57:28015 checked 10m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 125 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69% · #1509 in NA
Last wipe13d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:57 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ma Made in Quebec… 4
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  4. 4 Te Testing Grounds 0
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  5. 5 Ex [US] Exile PvE… 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on Team Fat Gaming Monthly?

The map on Team Fat Gaming Monthly is procedural at size 3,500 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What rules has Team Fat Gaming Monthly set, and what settings are in force?

The name of Team Fat Gaming Monthly carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts Team Fat Gaming Monthly?

With its NA tag, Team Fat Gaming Monthly places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 157.85.94.57:28015.

Which Rust version is Team Fat Gaming Monthly on?

On Linux, Team Fat Gaming Monthly is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Team Fat Gaming Monthly for staying online?

Team Fat Gaming Monthly is live as of now. According to the uptime it reports, the last restart was about 24 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Is Team Fat Gaming Monthly known for smooth running?

Server fps averaged 131 over the last 48 hours, with 87 as the lowest. Buildings, deployables and everything else in the world added up to as many as 73,410 entities. Up to 6,333 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Team Fat Gaming Monthly wipe, and how often?

Once a month is all Team Fat Gaming Monthly wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 13 days 17 hours ago. A monthly wipe schedule is what its tags publish.

On Team Fat Gaming Monthly, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Team Fat Gaming Monthly?

gmrust (Game mode): Standard Rust survival is the game here; mp125 (Max players): Player slots: 125; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list Team Fat Gaming Monthly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Team Fat Gaming Monthly appear in?

You will find Team Fat Gaming Monthly on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

How does Team Fat Gaming Monthly compare with other servers in the rankings?

Player hours for the past seven days give Team Fat Gaming Monthly #15,335, #1,509 in North America, and a place in the top 69% of ranked servers.

How full is Team Fat Gaming Monthly right now?

At the moment Team Fat Gaming Monthly has 0 of its 125 slots filled. The past week gives an average of 0 players.

Connection

What steps get you onto Team Fat Gaming Monthly?

In Rust, press F1 and enter client.connect 157.85.94.57:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/VBFzMJ2A8.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp125
Max players Player slots: 125.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.