Rust Data LabData lab · live
Live readings Servers11,595 Players33,980 Populated2,824 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 7,857, its rank

OFFLINES 1 GRID 2X

Online 157.85.94.68:28015 checked 7m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 3
Rank · atomic number#7,857top 35%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:28 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 287
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 725 on average 287/ 350
  2. 2 Vi Vital Rust - E… 183
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 543 on average 183/ 200
  3. 3 At Atlas - US 2X … 151
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 350 on average 151/ 200
  4. 4 Eu EU RENEGADE 2x… 59
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 324 on average 59/ 150
  5. 5 Ma Magic Rust #18… 11
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 11/ 100
  6. 6 Mi MIRAGE RUST | … 80
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 298 on average 80/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on OFFLINES 1 GRID 2X?

The map on OFFLINES 1 GRID 2X is procedural at size 2,000 with seed 608812100, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on OFFLINES 1 GRID 2X?

According to its name, OFFLINES 1 GRID 2X runs 2x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is OFFLINES 1 GRID 2X based in?

There is no region on record for OFFLINES 1 GRID 2X. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 157.85.94.68:28015.

Which Rust version is OFFLINES 1 GRID 2X on?

On Linux, OFFLINES 1 GRID 2X is running Rust network protocol 2635 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is OFFLINES 1 GRID 2X for staying online?

Right now, OFFLINES 1 GRID 2X is reachable. According to the uptime it reports, the last restart was about 41 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does OFFLINES 1 GRID 2X perform?

Server fps averaged 225 over the last 48 hours, with 211 as the lowest. The entity count reached 17,322, including buildings, deployables and all other world items. Memory use peaked at 3,809 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does OFFLINES 1 GRID 2X wipe, and how often?

OFFLINES 1 GRID 2X's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 3 hours ago.

What does a typical wipe day on OFFLINES 1 GRID 2X involve?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on OFFLINES 1 GRID 2X?

These are the tags OFFLINES 1 GRID 2X makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OFFLINES 1 GRID 2X come up?

You will find OFFLINES 1 GRID 2X on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

Against other Rust servers, where does OFFLINES 1 GRID 2X place?

OFFLINES 1 GRID 2X sits at #7,857 for seven-day player hours, placing it in the top 35% of ranked servers.

How many players does OFFLINES 1 GRID 2X have at the moment?

At the moment OFFLINES 1 GRID 2X has 0 of its 20 slots filled. The week's figures average 0 players and top out at 3.

Connection

What steps get you onto OFFLINES 1 GRID 2X?

You can connect by pressing F1 in Rust and entering client.connect 157.85.94.68:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167231
Build Build number: 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.