Rust Data LabData lab · live
Live readings Servers11,617 Players35,785 Populated2,874 Fresh wipes · 3h61 Sampled every 5 min

Element card · group Modded · atomic number 7,835, its rank

RUSTAMAN 2X | SOLO/DUO/TRIO

Online 157.85.95.147:20000 checked 4m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,835top 35%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:56 UTC8d ago 2 – running 2
Sat 17 Oct, 06:57 UTC10d ago 2 held half 2.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 276
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 725 on average 276/ 350
  2. 2 Vi Vital Rust - E… 154
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 543 on average 154/ 150
  3. 3 At Atlas - US 2X … 150
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 350 on average 150/ 200
  4. 4 Eu EU RENEGADE 2x… 53
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 324 on average 53/ 150
  5. 5 Ma Magic Rust #18… 9
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average 9/ 100
  6. 6 Mi MIRAGE RUST | … 78
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 298 on average 78/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on RUSTAMAN 2X | SOLO/DUO/TRIO?

RUSTAMAN 2X | SOLO/DUO/TRIO runs a procedural map of size 3,500 with seed 471471404; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on RUSTAMAN 2X | SOLO/DUO/TRIO?

The name says it: gather runs at 2x on RUSTAMAN 2X | SOLO/DUO/TRIO. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is RUSTAMAN 2X | SOLO/DUO/TRIO based in?

No region is published by RUSTAMAN 2X | SOLO/DUO/TRIO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.85.95.147:20000.

Which Rust version is RUSTAMAN 2X | SOLO/DUO/TRIO on?

On Linux, RUSTAMAN 2X | SOLO/DUO/TRIO is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is RUSTAMAN 2X | SOLO/DUO/TRIO for staying online?

RUSTAMAN 2X | SOLO/DUO/TRIO is live as of now. About 4 days 11 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Does RUSTAMAN 2X | SOLO/DUO/TRIO hold a steady performance?

In the last 48 hours, it averaged 133 server fps, with a low of 33. The entity count reached 63,043, including buildings, deployables and all other world items. The highest memory usage was 7,211 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does RUSTAMAN 2X | SOLO/DUO/TRIO wipe, and how often?

RUSTAMAN 2X | SOLO/DUO/TRIO's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 10 hours ago.

How does RUSTAMAN 2X | SOLO/DUO/TRIO look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

What should you understand from the tags RUSTAMAN 2X | SOLO/DUO/TRIO carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RUSTAMAN 2X | SOLO/DUO/TRIO publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RUSTAMAN 2X | SOLO/DUO/TRIO come up?

You will find RUSTAMAN 2X | SOLO/DUO/TRIO on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

How does RUSTAMAN 2X | SOLO/DUO/TRIO compare with other servers in the rankings?

Player hours over the last week put RUSTAMAN 2X | SOLO/DUO/TRIO at #7,835, inside the top 35% of ranked servers.

What does the current player count on RUSTAMAN 2X | SOLO/DUO/TRIO tell you?

Of 40 slots, 0 are taken on RUSTAMAN 2X | SOLO/DUO/TRIO right now. The week's figures average 0 players and top out at 1.

Getting on

How can you connect to RUSTAMAN 2X | SOLO/DUO/TRIO?

You can connect by pressing F1 in Rust and entering client.connect 157.85.95.147:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.