Rust Data LabData lab · live
Live readings Servers11,620 Players35,442 Populated2,860 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

[EU] CULT | 2x | NoLimit |

Online 157.85.95.170:25925 checked 13m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:37 UTC20d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 317
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 809 on average 317/ 350
  2. 2 Vi Vital Rust - E… 124
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average 124/ 150
  3. 3 Eu EU RENEGADE 2x… 45
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 45/ 150
  4. 4 Ma Magic Rust #18… 773
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 331 on average 773/ 670
  5. 5 Mi MIRAGE RUST | … 57
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 57/ 1,000
  6. 6 Vi Vitality - EU … 35
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 35/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] CULT | 2x | NoLimit |?

[EU] CULT | 2x | NoLimit | runs a procedural map of size 4,250 with seed 1583848389; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [EU] CULT | 2x | NoLimit | configured, and what rules apply?

[EU] CULT | 2x | NoLimit | carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [EU] CULT | 2x | NoLimit |?

Going by its name rather than a tag, [EU] CULT | 2x | NoLimit | points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.95.170:25925.

Which Rust version is [EU] CULT | 2x | NoLimit | on?

On Linux, [EU] CULT | 2x | NoLimit | is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [EU] CULT | 2x | NoLimit | for staying online?

[EU] CULT | 2x | NoLimit | is live as of now. The uptime it reports suggests it restarted roughly 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Is [EU] CULT | 2x | NoLimit | known for smooth running?

The last 48 hours show an average of 92 server fps and a minimum of 71. Buildings, deployables and everything else in the world added up to as many as 101,007 entities. The highest memory usage was 5,497 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [EU] CULT | 2x | NoLimit |, and at what time?

Too few wipes are on record for [EU] CULT | 2x | NoLimit | to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 17 hours ago.

On [EU] CULT | 2x | NoLimit |, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 6 hours in.

Lists and tags

Which meanings sit behind the tags on [EU] CULT | 2x | NoLimit |?

gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [EU] CULT | 2x | NoLimit | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] CULT | 2x | NoLimit | appear in?

The Rust Data Lab lists that include [EU] CULT | 2x | NoLimit | are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

How does [EU] CULT | 2x | NoLimit | compare with other servers in the rankings?

[EU] CULT | 2x | NoLimit | sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on [EU] CULT | 2x | NoLimit | tell you?

Of 75 slots, 0 are taken on [EU] CULT | 2x | NoLimit | right now. Over seven days the mean player count is 0.

Getting on

What steps get you onto [EU] CULT | 2x | NoLimit |?

You can connect by pressing F1 in Rust and entering client.connect 157.85.95.170:25925, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players It has 75 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.