Element card · group Modded · atomic number 15,341, its rank
[EU] CULT | 2x | NoLimit |
Online 157.85.95.170:25925 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:37 UTC20d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [EU] CULT | 2x | NoLimit |?
[EU] CULT | 2x | NoLimit | runs a procedural map of size 4,250 with seed 1583848389; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is [EU] CULT | 2x | NoLimit | configured, and what rules apply?
[EU] CULT | 2x | NoLimit | carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts [EU] CULT | 2x | NoLimit |?
Going by its name rather than a tag, [EU] CULT | 2x | NoLimit | points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 157.85.95.170:25925.
Which Rust version is [EU] CULT | 2x | NoLimit | on?
On Linux, [EU] CULT | 2x | NoLimit | is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is [EU] CULT | 2x | NoLimit | for staying online?
[EU] CULT | 2x | NoLimit | is live as of now. The uptime it reports suggests it restarted roughly 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 8 October 2026.
Is [EU] CULT | 2x | NoLimit | known for smooth running?
The last 48 hours show an average of 92 server fps and a minimum of 71. Buildings, deployables and everything else in the world added up to as many as 101,007 entities. The highest memory usage was 5,497 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
How often does a wipe happen on [EU] CULT | 2x | NoLimit |, and at what time?
Too few wipes are on record for [EU] CULT | 2x | NoLimit | to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 17 hours ago.
On [EU] CULT | 2x | NoLimit |, what happens when wipe day arrives?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 6 hours in.
Lists and tags
Which meanings sit behind the tags on [EU] CULT | 2x | NoLimit |?
gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list [EU] CULT | 2x | NoLimit | publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [EU] CULT | 2x | NoLimit | appear in?
The Rust Data Lab lists that include [EU] CULT | 2x | NoLimit | are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
How does [EU] CULT | 2x | NoLimit | compare with other servers in the rankings?
[EU] CULT | 2x | NoLimit | sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on [EU] CULT | 2x | NoLimit | tell you?
Of 75 slots, 0 are taken on [EU] CULT | 2x | NoLimit | right now. Over seven days the mean player count is 0.
Getting on
What steps get you onto [EU] CULT | 2x | NoLimit |?
You can connect by pressing F1 in Rust and entering client.connect 157.85.95.170:25925, or by pressing Launch Rust here, which starts the game through Steam and joins for you.