Rust Data LabData lab · live
Live readings Servers11,617 Players35,785 Populated2,874 Fresh wipes · 3h58 Sampled every 5 min

Element card · group Modded · atomic number 5,576, its rank

Rust 1% upkeep - minis spawn on road

Online 157.85.95.89:25301 checked 10m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,576top 25%
Last wipe2d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap16.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 14

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:56 UTC2d ago 2 – running 0
Thu 8 Oct, 17:19 UTC19d ago 2 halved by day 14 16.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 21/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 6/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 5/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average 34/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 63
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average 63/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 1/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust 1% upkeep - minis spawn on road?

A procedural map of size 4,500 with seed 6 runs on Rust 1% upkeep - minis spawn on road, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Rust 1% upkeep - minis spawn on road configured, and what rules apply?

Nothing in the name of Rust 1% upkeep - minis spawn on road gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Rust 1% upkeep - minis spawn on road?

Nothing about a region is published by Rust 1% upkeep - minis spawn on road. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 157.85.95.89:25301 is the address it uses.

Which Rust version is Rust 1% upkeep - minis spawn on road on?

Rust network protocol 2635 and build 168909 on Linux is what Rust 1% upkeep - minis spawn on road uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust 1% upkeep - minis spawn on road stay online?

Rust 1% upkeep - minis spawn on road is live as of now. According to the uptime it reports, the last restart was about 1 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 8 October 2026.

How well does Rust 1% upkeep - minis spawn on road perform?

In the last 48 hours, it averaged 98 server fps, with a low of 75. Buildings, deployables and everything else in the world added up to as many as 124,739 entities. The highest memory usage was 5,640 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Rust 1% upkeep - minis spawn on road?

The only wipe on Rust 1% upkeep - minis spawn on road is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 2 days 18 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Rust 1% upkeep - minis spawn on road involve?

Recent wipes on average reached 2 players at their busiest. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 14.

Lists and tags

What should you understand from the tags Rust 1% upkeep - minis spawn on road carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Rust 1% upkeep - minis spawn on road publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust 1% upkeep - minis spawn on road appear in?

The Rust Data Lab lists that include Rust 1% upkeep - minis spawn on road are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Rust 1% upkeep - minis spawn on road place?

Rust 1% upkeep - minis spawn on road sits at #5,576 for seven-day player hours, placing it in the top 25% of ranked servers.

What does the current player count on Rust 1% upkeep - minis spawn on road tell you?

At the moment Rust 1% upkeep - minis spawn on road has 0 of its 50 slots filled. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 20:00 UTC, when the average was 2 players.

Getting on

What steps get you onto Rust 1% upkeep - minis spawn on road?

Open the console with F1 in Rust and type client.connect 157.85.95.89:25301. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.