Rust Data LabData lab · live
Live readings Servers11,612 Players36,584 Populated2,915 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Vanilla · atomic number 1,484, its rank

Fudge Begynderserver(Casual Beta:Ticket on discord for access)

Online 213.32.245.243:28019 checked 11m ago

biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average4peak 18
Rank · atomic number#1,484top 7%
Last wipe6d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246808:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 21d 6hThu 19 Nov, 13:55 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:55 UTC6d ago 18 – running 2
Thu 15 Oct, 13:57 UTC13d ago 19 halved by day 2 7 days 2
Thu 1 Oct, 17:41 UTC FW27d ago 17 halved by day 3 13.8 days 0
Thu 17 Sep, 14:37 UTC41d ago 12 halved by day 7 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Сл СЛАБЫЕ РЫЦАРИ … 3
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Quick answers

from the figures on this page

Map and rules

What map is in play on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

Fudge Begynderserver(Casual Beta:Ticket on discord for access) runs a procedural map of size 4,250 with seed 1766321803; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Fudge Begynderserver(Casual Beta:Ticket on discord for access) set, and what settings are in force?

Nothing in the name of Fudge Begynderserver(Casual Beta:Ticket on discord for access) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

Nothing about a region is published by Fudge Begynderserver(Casual Beta:Ticket on discord for access). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 213.32.245.243:28019 is the address it uses.

On what Rust version does Fudge Begynderserver(Casual Beta:Ticket on discord for access) operate?

On Windows, Fudge Begynderserver(Casual Beta:Ticket on discord for access) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Fudge Begynderserver(Casual Beta:Ticket on discord for access) stay online?

Right now, Fudge Begynderserver(Casual Beta:Ticket on discord for access) is reachable. The uptime it reports suggests it restarted roughly 59 minutes ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Fudge Begynderserver(Casual Beta:Ticket on discord for access) perform?

Server fps averaged 95 over the last 48 hours, with 28 as the lowest. The entity count reached 131,688, including buildings, deployables and all other world items. Memory use peaked at 5,094 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

Fudge Begynderserver(Casual Beta:Ticket on discord for access) runs on a wipe rhythm of every other Thursday at 13:55 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 6 days 17 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

How does Fudge Begynderserver(Casual Beta:Ticket on discord for access) look on the day of a wipe?

At their busiest, recent wipes averaged 18 players. Peak numbers on the latest wipe came 31 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Lists and tags

What should you understand from the tags Fudge Begynderserver(Casual Beta:Ticket on discord for access) carries?

These are the tags Fudge Begynderserver(Casual Beta:Ticket on discord for access) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Fudge Begynderserver(Casual Beta:Ticket on discord for access) come up?

You will find Fudge Begynderserver(Casual Beta:Ticket on discord for access) on the following Rust Data Lab lists: Modded Rust servers, measured and Rust roleplay servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player numbers

What position does Fudge Begynderserver(Casual Beta:Ticket on discord for access) hold among Rust servers?

The seven-day player-hours table has Fudge Begynderserver(Casual Beta:Ticket on discord for access) at #1,484, in the top 7% of ranked servers.

How full is Fudge Begynderserver(Casual Beta:Ticket on discord for access) right now?

At the moment Fudge Begynderserver(Casual Beta:Ticket on discord for access) has 0 of its 50 slots filled. A seven-day sample gives 4 players on average and 18 at the top. The busiest point in the last 48 hours came at 18:00 UTC, averaging 6 players.

Getting on

What steps get you onto Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

In Rust, press F1 and enter client.connect 213.32.245.243:28019. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://fudgegaming.dk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.