Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group PvE · atomic number 4,223, its rank

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

Online 159.196.30.227:20030 checked 10m ago

1000x biweekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 4/ 100 4% full Room to join
7-day average1peak 6
Rank · atomic number#4,223top 19%
Last wipe11d agobiweekly schedule
Next wipe2d 5hSat 31 Oct, 13:10 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 13:10 UTC, in 2d 5h. Its biweekly schedule tag · low confidence

usual gap14.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

Coming wipes

  1. 2d 5hSat 31 Oct, 13:10 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 16d 5hSat 14 Nov, 13:10 UTC
  4. 30d 5hSat 28 Nov, 13:10 UTC
  5. 35d 11hThu 3 Dec, 19:00 UTCFW
  6. 44d 5hSat 12 Dec, 13:10 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:10 UTC11d ago 2 – running 0
Thu 1 Oct, 20:51 UTC FW27d ago 2 held half 15.7 days 0
Fri 18 Sep, 08:37 UTC40d ago 4 halved by day 4 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [AU] Brits PvE… 64
    [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons OC · no group limit · biweekly · 35 on average 64/ 2,000
  2. 2 He Hex AU 5x PVE … 44
    Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 20 on average 44/ 100
  3. 3 Re [AU] RevRust 1… 3
    [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RB OC · groups of 8+ · 10x · monthly · 4 on average 3/ 30
  4. 4 Ru [AU] Rustron 1… 5
    [AU] Rustron 10x PVE | Skill Tree | Fishing | Farming OC · groups of 8+ · 10x · monthly · 3 on average 5/ 20
  5. 5 Oz [AU] OzRust.co… 3
    [AU] OzRust.com PvE | Jetpacks | Kits | Events OC · groups of 8+ · biweekly · 2 on average 3/ 150
  6. 6 Ch Chilly-Rust P… 6
    Chilly-Rust PvE 5x - No Kill or Raid OC · groups of 8+ · 5x · biweekly · 2 on average 6/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The map on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is procedural at size 3,500 with seed 901796074, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked set, and what settings are in force?

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked carries a 1000x gather rate, as its name states. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is off, Valve's anti-cheat.

About the server

In what location does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked sit?

No region tag is published by [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked; its name, though, points to Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 159.196.30.227:20030.

On what Rust version does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked operate?

On Windows, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked stay up, and how reliable is its uptime?

Right now, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is reachable. The uptime it reports suggests it restarted roughly 22 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked hold a steady performance?

Server fps averaged 26 over the last 48 hours, with 9 as the lowest. The entity count reached 77,753, including buildings, deployables and all other world items. Memory use peaked at 2,831 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked wipe, and how often?

Following the tag is the best the prediction can do for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, whose record holds too few wipes to confirm its schedule. On Saturday 31 October at 13:10 UTC the next wipe falls due. Counting back, the current world began 11 days 17 hours ago. A two-weekly wipe schedule is published in its tags.

On [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 2 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 4 when it didn't hold.

Where it appears

Which meanings sit behind the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The game's server browser reads the tags [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appear in?

The Rust Data Lab lists that include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked are: Rust gather rate: more than 10x, Rust servers in Oceania, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Player numbers

How does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked compare with other servers in the rankings?

Player hours over the last week put [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked at #4,223, inside the top 19% of ranked servers.

How many players does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked have at the moment?

Of 100 slots, 4 are taken on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked right now. Averaged over the past week: 1 players, peaking at 6. Peak time in the past 48 hours: 06:00 UTC, when the average was 4 players.

Connection

What steps get you onto [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

You can connect by pressing F1 in Rust and entering client.connect 159.196.30.227:20030, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.tearbeargaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.