Element card · group Modded · atomic number 5,255, its rank
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Online 159.196.59.137:28315 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31 UTC FW28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map of size 4,250 with seed 969105723; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | configured, and what rules apply?
The name says it: gather runs at 2x on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 159.196.59.137:28315.
What Rust version does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | currently run?
Rust network protocol 2635 and build 168909 on Windows is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | for staying online?
At the moment, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is online. According to the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, 149 of 168 hours were online, giving 89% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | known for smooth running?
Server fps averaged 38 over the last 48 hours, with 29 as the lowest. Buildings, deployables and everything else in the world added up to as many as 130,442 entities. Memory use peaked at 4,390 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Once a month is all <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 28 days 7 hours ago.
What does a typical wipe day on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | involve?
At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 14 hours in.
Where it appears
Which meanings sit behind the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
These are the tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): Player slots: 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | appear in?
You will find <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player counts
What position does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hold among Rust servers?
The seven-day player-hours table has <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,255, in the top 24% of ranked servers.
How many players does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | have at the moment?
Of 25 slots, 0 are taken on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | right now. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 02:00 UTC, at 2 players.
Connection
What is the way to join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Open the console with F1 in Rust and type client.connect 159.196.59.137:28315. The Launch Rust button on this page does the same job through Steam.