Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h127 Sampled every 5 min

Element card · group PvE · atomic number 15,405, its rank

Rustoria.co - EU 2x Vanilla Preview Server (Map #1)

Online 159.69.243.66:28010 checked 9m ago

2x moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,405top 69%
Last wipe8h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123400:0009:0018:0003:0012:0021:00Wiped Tue 27 Oct, 15:04 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304000:0009:0018:0003:0012:0021:00Wiped Tue 27 Oct, 15:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:04 UTC8h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rustoria.co - EU 2x Vanilla Preview Server (Map #1)?

A procedural map of size 3,250 with seed 1337 runs on Rustoria.co - EU 2x Vanilla Preview Server (Map #1), generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What rules has Rustoria.co - EU 2x Vanilla Preview Server (Map #1) set, and what settings are in force?

Rustoria.co - EU 2x Vanilla Preview Server (Map #1) carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Rustoria.co - EU 2x Vanilla Preview Server (Map #1)?

Going by its name rather than a tag, Rustoria.co - EU 2x Vanilla Preview Server (Map #1) points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 159.69.243.66:28010.

Which Rust version is Rustoria.co - EU 2x Vanilla Preview Server (Map #1) on?

On Linux, Rustoria.co - EU 2x Vanilla Preview Server (Map #1) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rustoria.co - EU 2x Vanilla Preview Server (Map #1) for staying online?

At the moment, Rustoria.co - EU 2x Vanilla Preview Server (Map #1) is online. According to the uptime it reports, the last restart was about 6 hours ago. Measured over 1 full day: 100% uptime, with 24 of 24 hours spent up. On 25 October 2026, Rust Data Lab saw it for the first time.

How well does Rustoria.co - EU 2x Vanilla Preview Server (Map #1) perform?

In the last 48 hours, it averaged 30 server fps, with a low of 21. The maximum entity count was 117,226, covering buildings, deployables and all else in the world. The highest memory usage was 3,119 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on Rustoria.co - EU 2x Vanilla Preview Server (Map #1), and at what time?

Too few wipes are on record for Rustoria.co - EU 2x Vanilla Preview Server (Map #1) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 hours ago the current world was made.

Where it appears

What should you understand from the tags Rustoria.co - EU 2x Vanilla Preview Server (Map #1) carries?

The game's server browser reads the tags Rustoria.co - EU 2x Vanilla Preview Server (Map #1) publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; builds (Build server): Base building and practice are the focus; creative (Creative): No gathering here, just sandbox building of your choosing; training (Combat training): Practise aim and PvP while the loot comes to you; modded (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rustoria.co - EU 2x Vanilla Preview Server (Map #1) come up?

The Rust Data Lab lists that include Rustoria.co - EU 2x Vanilla Preview Server (Map #1) are: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Player numbers

How does Rustoria.co - EU 2x Vanilla Preview Server (Map #1) compare with other servers in the rankings?

Player hours over the last week put Rustoria.co - EU 2x Vanilla Preview Server (Map #1) at #15,405, inside the top 69% of ranked servers.

How many players does Rustoria.co - EU 2x Vanilla Preview Server (Map #1) have at the moment?

A snapshot of Rustoria.co - EU 2x Vanilla Preview Server (Map #1) shows 0 players online. Over seven days the mean player count is 0.

How to join

What is the way to join Rustoria.co - EU 2x Vanilla Preview Server (Map #1)?

In Rust, press F1 and enter client.connect 159.69.243.66:28010. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training

Game

gmrust
Game mode Standard Rust survival is the game here.
mp0
Max players It has 0 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.
builds
Build server Base building and practice are the focus.
creative
Creative No gathering here, just sandbox building of your choosing.
training
Combat training Practise aim and PvP while the loot comes to you.

Mods and access

modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.