Element card · group Modded · atomic number 15,349, its rank
Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server
Online 160.115.2.4:27111 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 15:25 UTC, in 13h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
The map on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server is custom at size 3,800, with its file published for download from this page.
What rules has Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server set, and what settings are in force?
According to its name, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server runs 2x gather. A group can hold 3 players at most (trio). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. VAC is on, Valve's anti-cheat.
Server details
What region hosts Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
With no region tag, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server is placed in Africa by its name, and its region code is af. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 160.115.2.4:27111 is the address it uses.
On what Rust version does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server operate?
Rust network protocol 2632 and build 160450 on Linux is what Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server for staying online?
Right now, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server is reachable. The uptime it reports suggests it restarted roughly 2 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server perform?
In the last 48 hours, it averaged 228 server fps, with a low of 207. The maximum entity count was 78,340, covering buildings, deployables and all else in the world. Memory use peaked at 4,705 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
Estimated from weekly: 7 days after its last wipe is when Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server next wipes. Due next on Thursday 29 October at 15:25 UTC is its wipe. The world it is running now dates from 69 days 10 hours ago. Weekly wipes are what its tags advertise.
Tags, lists
What should you understand from the tags Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server carries?
These are the tags Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts3 (Group limit): No team may exceed 3; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160450 (Build): It runs build 160450; ptnone (Networking): It runs the 'none' network layer; $raf (Region code): The server's code for its region is af; ^w (Weekly): A wipe comes every week; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server appear in?
The Rust Data Lab lists that include Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server are: 2x gather rate servers, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Africa; Type: Modded; Server tag: Weekly ^w and Modded ^z; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
Who is behind Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
Sharing its intoxicated.games hostname with 7 other servers we track, Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server is most likely run by the same operator as those.
Player counts
What position does Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server hold among Rust servers?
Player hours over the last week put Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server at #15,349, inside the top 69% of ranked servers. The trio ranking puts it at #525.
What does the current player count on Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server tell you?
At the moment Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server has 0 of its 1 slots filled. The seven-day average for this server is 0 players.
Getting on
How can you connect to Intoxicated ZA Solo/Duo/Trio 2x - Moved to new server?
You can connect by pressing F1 in Rust and entering client.connect 160.115.2.4:27111, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/ChTFh5w.