Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h199 Sampled every 5 min

Element card · group Modded · atomic number 13,865, its rank

Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather

Online NA 160.202.165.14:28025 checked 9m ago

1x monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,865top 62% · #1413 in NA
Last wipe24d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 04:42 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

A procedural map of size 4,250 with seed 2362352 runs on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather set, and what settings are in force?

The name says it: gather runs at 1x on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 160.202.165.14:28025.

What Rust version does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather currently run?

Rust network protocol 2635 and build 168909 on Windows is what Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather for staying online?

At the moment, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is online. According to the uptime it reports, the last restart was about 13 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather hold a steady performance?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The entity count reached 103,590, including buildings, deployables and all other world items. Memory use peaked at 3,818 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

Wiping once a month with the force wipe is what Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 24 days 19 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather involve?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 46 hours in.

Where it appears

How should you read the tags on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

These are the tags Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather appear in?

These themed Rust Data Lab lists carry Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather: Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Player numbers

Against other Rust servers, where does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather place?

Seven-day player hours place Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather at #13,865 overall, #1,413 in North America and in the top 62% of ranked servers.

How many players does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather have at the moment?

Of 50 slots, 0 are taken on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather right now. Averaged over the past week: 0 players, peaking at 1.

Connection

How can you connect to Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?

In Rust, press F1 and enter client.connect 160.202.165.14:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.