Rust Data LabData lab · live
Live readings Servers11,731 Players65,070 Populated3,342 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Community · atomic number 12,277, its rank

Sling Medium 2x

Offline 160.226.210.196:28015 checked 27d ago

2x
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#12,277top 54%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:17 UTC27d ago 3 – running 1
Thu 1 Oct, 20:13 UTC FW28d ago 3 – 0.8 days 1
Tue 29 Sep, 23:53 UTC30d ago 2 – 1.8 days 1
Tue 29 Sep, 15:25 UTC30d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Lo [SEA] Lone Sur… 0
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  5. 5 Sm Small Brasil S… 0
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Quick answers

from the figures on this page

Map and rules

What map is in play on Sling Medium 2x?

Generated by the game, the map on Sling Medium 2x is procedural.

How is Sling Medium 2x configured, and what rules apply?

Sling Medium 2x carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does Sling Medium 2x sit?

There is no region on record for Sling Medium 2x. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 160.226.210.196:28015.

On what Rust version does Sling Medium 2x operate?

On Windows, Sling Medium 2x is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

How dependable is Sling Medium 2x for staying online?

Currently offline, Sling Medium 2x was last seen 27 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipes and resets

When does Sling Medium 2x wipe, and how often?

No next wipe can be predicted on Sling Medium 2x: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 5 hours ago.

How does Sling Medium 2x look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 5 hours in.

Lists and tags

What should you understand from the tags Sling Medium 2x carries?

These are the tags Sling Medium 2x makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Sling Medium 2x appear in?

You will find Sling Medium 2x on the following Rust Data Lab lists: 2x gather rate servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

Player numbers

Against other Rust servers, where does Sling Medium 2x place?

Sling Medium 2x sits at #12,277 for seven-day player hours, placing it in the top 54% of ranked servers.

How full is Sling Medium 2x right now?

The last recorded sighting of Sling Medium 2x was 27 days ago, and it is offline now.

Connection

What steps get you onto Sling Medium 2x?

You can connect by pressing F1 in Rust and entering client.connect 160.226.210.196:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.