Rust Data LabData lab · live
Live readings Servers11,673 Players46,970 Populated2,995 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Community · atomic number 1,892, its rank

[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23

Online 15.235.181.126:28020 checked 9m ago

2x oxide
Join the experiment
Atomic mass · players now 0/ 60 0% full Room to join
7-day average3peak 10
Rank · atomic number#1,892top 9%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak7players, last three wipes
crowd held20%else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:29 UTC6d ago 9 – running 0
Fri 16 Oct, 12:29 UTC13d ago 7 halved by day 6 7 days 0
Mon 5 Oct, 12:50 UTC24d ago 6 halved by day 6 11 days 2
Thu 1 Oct, 18:13 UTC FW28d ago 10 held half 3.8 days 3
Thu 24 Sep, 12:27 UTC35d ago 13 halved by day 4 7.2 days 0
Thu 17 Sep, 12:35 UTC42d ago 9 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

The map on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is procedural at size 3,300 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 set, and what settings are in force?

[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 based in?

No region tag is published by [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23; its name, though, points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 15.235.181.126:28020.

Which Rust version is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 on?

On Linux, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 for staying online?

At the moment, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 is online. About 43 minutes ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 known for smooth running?

Server fps averaged 90 over the last 48 hours, with 58 as the lowest. The entity count reached 78,686, including buildings, deployables and all other world items. Memory use peaked at 3,192 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

With no fixed rhythm, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 14 hours ago.

On [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, what happens when wipe day arrives?

Recent wipes on average reached 7 players at their busiest. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. In the other cases, half the peak was lost by day 6.

Tags, lists

How should you read the tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

These are the tags [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp60 (Max players): It has 60 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 come up?

The Rust Data Lab lists that include [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 are: 2x gather rate servers and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hold among Rust servers?

Player hours over the last week put [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 at #1,892, inside the top 9% of ranked servers.

How full is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 right now?

At the moment [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 has 0 of its 60 slots filled. Averaged over the past week: 3 players, peaking at 10. Peak time in the past 48 hours: 13:00 UTC, when the average was 7 players.

How to join

What steps get you onto [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

You can connect by pressing F1 in Rust and entering client.connect 15.235.181.126:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.lonesurvivor.online/.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp60
Max players It has 60 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.