Rust Data LabData lab · live
Live readings Servers11,726 Players64,279 Populated3,337 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Vanilla · atomic number 15,848, its rank

[JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped]

Offline 160.251.142.144:28015 checked 21d ago

vanillaoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,848top 72%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak18players, last three wipes
crowd held67%else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 21 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:37 UTC27d ago 8 – running 0
Tue 29 Sep, 11:57 UTC30d ago 24 held half 2.9 days 1
Mon 21 Sep, 07:26 UTC38d ago 23 halved by day 4 8.2 days 0
Sat 19 Sep, 01:10 UTC40d ago 14 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 136
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 181 on average 136/ 200
  2. 2 Ja Japan Tokyo - … 0
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 0/ 550
  3. 3 Ru Rustoria.co - … 25
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 100 on average 25/ 200
  4. 4 Ru Rustafied.com … 47
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 79 on average 47/ 100
  5. 5 Ja Japan Beginner… 1
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 54 on average 1/ 200
  6. 6 Si [ASIA] Siam Ru… 26
    [ASIA] Siam Rust | Vanilla | Weekly EA · groups of 8+ · weekly · 38 on average 26/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped]?

A procedural map of size 3,500 with seed 435135887 runs on [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] set, and what settings are in force?

Nothing in the name of [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Plugins in use: Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

Which location is [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] based in?

The name of [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 160.251.142.144:28015 is the address it uses.

What Rust version does [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] currently run?

Rust network protocol 2634 and build 166586 on Linux is what [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] uses. The protocol must match for you to join; Steam will update your game.

How reliably does [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] stay online?

Currently offline, [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] was last seen 21 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe schedule

How often does a wipe happen on [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped], and at what time?

No next wipe can be predicted on [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped]: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 14 hours ago.

What does a typical wipe day on [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] involve?

Averaged across its recent wipes, the busiest point drew 18 players. The latest wipe's peak fell 4 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 4.

Lists and tags

What should you understand from the tags [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] carries?

These are the tags [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] come up?

These themed Rust Data Lab lists carry [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped]: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.

Player counts

How does [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] compare with other servers in the rankings?

[JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] sits at #15,848 for seven-day player hours, placing it in the top 72% of ranked servers.

What does the current player count on [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] tell you?

[JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped] is offline at the moment; the last sighting was 21 days 9 hours ago.

Getting on

What steps get you onto [JP]ReiwaServer|Solo/Duo/Trio [10/2 Just wiped]?

You can connect by pressing F1 in Rust and entering client.connect 160.251.142.144:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.