Element card · group PvE · atomic number 9,443, its rank
[JP]Null-Server Test
Online EA 160.251.210.11:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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Quick answers
from the figures on this pageMap and rules
What map is in play on [JP]Null-Server Test?
[JP]Null-Server Test runs a procedural map of size 4,096 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
What settings and rules apply on [JP]Null-Server Test?
The name of [JP]Null-Server Test carries no gather rate. You get up to 50 players per group. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does [JP]Null-Server Test sit?
The EA tag is how [JP]Null-Server Test lists itself, in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 160.251.210.11:28015.
Which Rust version is [JP]Null-Server Test on?
On Linux, [JP]Null-Server Test is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [JP]Null-Server Test stay up, and how reliable is its uptime?
At the moment, [JP]Null-Server Test is online. According to the uptime it reports, the last restart was about 4 days 16 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does [JP]Null-Server Test perform?
Server fps averaged 52 over the last 48 hours, with 31 as the lowest. Buildings, deployables and everything else in the world added up to as many as 98,303 entities. Up to 4,170 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
When does [JP]Null-Server Test wipe, and how often?
Once a month is all [JP]Null-Server Test wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 21 hours ago. Wipes monthly, according to the schedule in its tags.
How does [JP]Null-Server Test look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags [JP]Null-Server Test carries?
The game's server browser reads the tags [JP]Null-Server Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts50 (Group limit): The team limit is 50; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): East Asia is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [JP]Null-Server Test come up?
You will find [JP]Null-Server Test on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [JP]Null-Server Test hold among Rust servers?
Seven-day player hours place [JP]Null-Server Test at #9,443 overall, #426 in Asia and in the top 42% of ranked servers.
How full is [JP]Null-Server Test right now?
Of 100 slots, 1 are taken on [JP]Null-Server Test right now. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 13:00 UTC, when the average was 1 players.
Getting on
What steps get you onto [JP]Null-Server Test?
You can connect by pressing F1 in Rust and entering client.connect 160.251.210.11:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/null-server.