Element card · group Community · atomic number 1,561, its rank
[JP/Tokyo] Solo/Duo/Trio
Online 160.251.250.21:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:02 UTC6d ago | 8 | – | running | 1 |
| Fri 2 Oct, 11:13 UTC27d ago | 3 | held half | 20.9 days | 0 |
| Fri 25 Sep, 11:07 UTC34d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [JP/Tokyo] Solo/Duo/Trio?
A procedural map of size 3,500 with seed 17761776 runs on [JP/Tokyo] Solo/Duo/Trio, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has [JP/Tokyo] Solo/Duo/Trio set, and what settings are in force?
Nothing in the name of [JP/Tokyo] Solo/Duo/Trio gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does [JP/Tokyo] Solo/Duo/Trio sit?
The name of [JP/Tokyo] Solo/Duo/Trio points to Asia, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 160.251.250.21:28015.
Which Rust version is [JP/Tokyo] Solo/Duo/Trio on?
Rust network protocol 2635 and build 168909 on Linux is what [JP/Tokyo] Solo/Duo/Trio uses. The protocol must match for you to join; Steam will update your game.
How reliably does [JP/Tokyo] Solo/Duo/Trio stay online?
Right now, [JP/Tokyo] Solo/Duo/Trio is reachable. About 5 days 21 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does [JP/Tokyo] Solo/Duo/Trio perform?
Server fps averaged 73 over the last 48 hours, with 53 as the lowest. The maximum entity count was 78,837, covering buildings, deployables and all else in the world. Memory use peaked at 4,282 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on [JP/Tokyo] Solo/Duo/Trio?
With no fixed rhythm, [JP/Tokyo] Solo/Duo/Trio wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was made.
What does a typical wipe day on [JP/Tokyo] Solo/Duo/Trio involve?
At their busiest, recent wipes averaged 5 players. 32 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
What should you understand from the tags [JP/Tokyo] Solo/Duo/Trio carries?
The game's server browser reads the tags [JP/Tokyo] Solo/Duo/Trio publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [JP/Tokyo] Solo/Duo/Trio appear in?
You will find [JP/Tokyo] Solo/Duo/Trio on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What position does [JP/Tokyo] Solo/Duo/Trio hold among Rust servers?
[JP/Tokyo] Solo/Duo/Trio sits at #1,561 for seven-day player hours, placing it in the top 7% of ranked servers.
How many players does [JP/Tokyo] Solo/Duo/Trio have at the moment?
At the moment [JP/Tokyo] Solo/Duo/Trio has 1 of its 100 slots filled. Averaged over the past week: 4 players, peaking at 11. Over 48 hours, the highest average fell at 15:00 UTC, at 9 players.
Connection
What steps get you onto [JP/Tokyo] Solo/Duo/Trio?
Open the console with F1 in Rust and type client.connect 160.251.250.21:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/QjJSb4U6T.
