Element card · group PvE · atomic number 10,587, its rank
MyServer (TEST)
Offline 161.104.105.135:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is MyServer (TEST) configured, and what rules apply?
The name of MyServer (TEST) carries no gather rate. Groups top out at 10 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server facts
What region hosts MyServer (TEST)?
Nothing about a region is published by MyServer (TEST). Rust Data Lab shows a server's stated location, not a verified position of the machine. 161.104.105.135:28015 is the address it uses.
Which Rust version is MyServer (TEST) on?
Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does MyServer (TEST) stay online?
Right now MyServer (TEST) is offline, with its last appearance 2 days 14 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on MyServer (TEST), and at what time?
The record holds too few of MyServer (TEST)'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 18 hours ago.
Lists and tags
Which meanings sit behind the tags on MyServer (TEST)?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Player slots: 100; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list MyServer (TEST) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does MyServer (TEST) appear in?
The Rust Data Lab lists that include MyServer (TEST) are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What position does MyServer (TEST) hold among Rust servers?
MyServer (TEST) sits at #10,587 for seven-day player hours, placing it in the top 48% of ranked servers.
How many players does MyServer (TEST) have at the moment?
MyServer (TEST) is offline at the moment; the last sighting was 2 days 14 hours ago. The week's figures average 1 players and top out at 1.
Connection
How can you connect to MyServer (TEST)?
In Rust, press F1 and enter client.connect 161.104.105.135:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.