Element card · group PvE · atomic number 11,458, its rank
MyServer (TEST)
Offline 161.104.106.177:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on MyServer (TEST)?
Nothing in the name of MyServer (TEST) gives a gather rate. You get up to 10 players per group. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.
Server facts
In what location does MyServer (TEST) sit?
Nothing about a region is published by MyServer (TEST). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 161.104.106.177:28015.
On what Rust version does MyServer (TEST) operate?
On Windows, MyServer (TEST) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is MyServer (TEST) for staying online?
Currently offline, MyServer (TEST) was last seen 3 days 2 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on MyServer (TEST)?
MyServer (TEST)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 7 hours ago.
Tags, lists
Which meanings sit behind the tags on MyServer (TEST)?
The game's server browser reads the tags MyServer (TEST) publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It has 100 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does MyServer (TEST) come up?
You will find MyServer (TEST) on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does MyServer (TEST) place?
The seven-day player-hours table has MyServer (TEST) at #11,458, in the top 51% of ranked servers.
How full is MyServer (TEST) right now?
No live signal from MyServer (TEST) right now, which was last seen 3 days 2 hours ago. A seven-day sample gives 1 players on average and 1 at the top.
How to join
What is the way to join MyServer (TEST)?
You can connect by pressing F1 in Rust and entering client.connect 161.104.106.177:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.