Rust Data LabData lab · live
Live readings Servers11,844 Players83,167 Populated3,755 Fresh wipes · 3h280 Sampled every 5 min

Element card · group Modded · atomic number 15,881, its rank

LinuxGSM

Offline 161.104.90.184:28015 checked 18d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,881top 72%
Last wipe19d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:53 UTC19d ago 0 – running 0
Sat 10 Oct, 01:52 UTC19d ago 1 – 0.5 days 0
Thu 8 Oct, 21:20 UTC20d ago 1 – 1.2 days 1
Wed 7 Oct, 18:18 UTC21d ago 1 – 1.1 days 0
Tue 6 Oct, 17:08 UTC22d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 78/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 241
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 241/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 31/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 114
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 114/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 375
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 67 on average 375/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 333
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 67 on average 333/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on LinuxGSM?

A procedural map of size 4,250 with seed 395706304 runs on LinuxGSM, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is LinuxGSM configured, and what rules apply?

The name of LinuxGSM carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does LinuxGSM sit?

Nothing about a region is published by LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 161.104.90.184:28015.

What Rust version does LinuxGSM currently run?

Rust network protocol 2634 and build 167398 on Linux is what LinuxGSM uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does LinuxGSM stay up, and how reliable is its uptime?

Currently offline, LinuxGSM was last seen 18 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on LinuxGSM?

Once a month is all LinuxGSM wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 19 days 1 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does LinuxGSM look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags LinuxGSM carries?

These are the tags LinuxGSM makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LinuxGSM come up?

You will find LinuxGSM on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does LinuxGSM compare with other servers in the rankings?

LinuxGSM sits at #15,881 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is LinuxGSM right now?

LinuxGSM is offline at the moment; the last sighting was 18 days 22 hours ago.

Getting on

What steps get you onto LinuxGSM?

Open the console with F1 in Rust and type client.connect 161.104.90.184:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.