Rust Data LabData lab · live
Live readings Servers11,675 Players46,574 Populated2,995 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Modded · atomic number 15,269, its rank

Corrupted Networks | Solo/Duo/Trio | 2x

Offline 162.0.162.162:59009 checked 1d ago

2x duo moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0007:0011:0016:0021:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0007:0011:0016:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:20 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 81
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 210 on average 81/ 200
  2. 2 Su SURVIVORS.GG [… 16
    SURVIVORS.GG [ 2x Solo/Duo ] WIPED 27.10 duo · 2x · biweekly · 161 on average 16/ 200
  3. 3 Wa WARBANDITS.GG … 170
    WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED NA · duo · 2x · weekly · 149 on average 170/ 225
  4. 4 Ma Magic Rust #5 … 7
    Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 121 on average 7/ 100
  5. 5 Ma Magic Rust #29… 55
    Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10 EU · duo · 2x · weekly · 102 on average 55/ 100
  6. 6 Eu EU RENEGADE 2x… 78
    EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 100 on average 78/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Corrupted Networks | Solo/Duo/Trio | 2x?

A procedural map of size 2,500 with seed 1548614670 runs on Corrupted Networks | Solo/Duo/Trio | 2x, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Corrupted Networks | Solo/Duo/Trio | 2x?

According to its name, Corrupted Networks | Solo/Duo/Trio | 2x runs 2x gather. A group can hold 2 players at most (duo). survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does Corrupted Networks | Solo/Duo/Trio | 2x sit?

Nothing about a region is published by Corrupted Networks | Solo/Duo/Trio | 2x. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.0.162.162:59009.

Which Rust version is Corrupted Networks | Solo/Duo/Trio | 2x on?

Rust network protocol 2634 and build 167398 on Linux is what Corrupted Networks | Solo/Duo/Trio | 2x uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Corrupted Networks | Solo/Duo/Trio | 2x stay up, and how reliable is its uptime?

Currently offline, Corrupted Networks | Solo/Duo/Trio | 2x was last seen 25 hours ago. According to the uptime it reports, the last restart was about 19 days 2 hours ago. For the last 7 full days, 145 of 168 hours were online, giving 86% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Does Corrupted Networks | Solo/Duo/Trio | 2x hold a steady performance?

The last 48 hours show an average of 214 server fps and a minimum of 204. The maximum entity count was 33,172, covering buildings, deployables and all else in the world. The highest memory usage was 3,088 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Corrupted Networks | Solo/Duo/Trio | 2x?

The record holds too few of Corrupted Networks | Solo/Duo/Trio | 2x's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 5 hours ago the current world was made.

On Corrupted Networks | Solo/Duo/Trio | 2x, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags Corrupted Networks | Solo/Duo/Trio | 2x carries?

These are the tags Corrupted Networks | Solo/Duo/Trio | 2x makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): 40 is the slot count; ts2 (Group limit): No team may exceed 2; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Corrupted Networks | Solo/Duo/Trio | 2x appear in?

The Rust Data Lab lists that include Corrupted Networks | Solo/Duo/Trio | 2x are: 2x gather rate servers, Duo Rust servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.

Player numbers

Against other Rust servers, where does Corrupted Networks | Solo/Duo/Trio | 2x place?

Player hours over the last week put Corrupted Networks | Solo/Duo/Trio | 2x at #15,269, inside the top 69% of ranked servers. In the duo category it ranks #366.

What does the current player count on Corrupted Networks | Solo/Duo/Trio | 2x tell you?

No live signal from Corrupted Networks | Solo/Duo/Trio | 2x right now, which was last seen 25 hours ago. The past week gives an average of 0 players.

Connection

What steps get you onto Corrupted Networks | Solo/Duo/Trio | 2x?

You can connect by pressing F1 in Rust and entering client.connect 162.0.162.162:59009, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://billing.corruptednetworks.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs167398,ts2,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players 40 is the slot count.
ts2
Group limit No team may exceed 2.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.