Rust Data LabData lab · live
Live readings Servers11,844 Players83,167 Populated3,755 Fresh wipes · 3h280 Sampled every 5 min

Element card · group Modded · atomic number 134, its rank

Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.24:20000 checked 13m ago

2x duo weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 38/ 100 38% full Room to join
7-day average119peak 487
Rank · atomic number#134top 0.6%
Last wipe6d agoweekly schedule
Next wipe19hFri 30 Oct, 10:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
05010015020015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.6% of all ranked servers, and #6 of the duo servers (top 1%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 19h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak423players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 19hFri 30 Oct, 10:01 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 7d 19hFri 6 Nov, 10:01 UTC
  4. 14d 19hFri 13 Nov, 10:01 UTC
  5. 21d 19hFri 20 Nov, 10:01 UTC
  6. 28d 19hFri 27 Nov, 10:01 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 35d 19hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 487, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 487 – running 23
Fri 16 Oct, 10:01 UTC13d ago 382 halved by day 3 7 days 20
Fri 9 Oct, 10:01 UTC20d ago 401 halved by day 3 7 days 16
Fri 2 Oct, 10:02 UTC27d ago 443 halved by day 2 7 days 35
Fri 25 Sep, 10:01 UTC34d ago 443 halved by day 2 7 days 11
Fri 18 Sep, 10:01 UTC41d ago 416 halved by day 2 7 days 28

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wa WARBANDITS.GG … 413
    WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 206 on average 413/ 450
  2. 2 Bl Blood Rust - P… 182
    Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 82 on average 182/ 200
  3. 3 Bl Blood Rust - R… 45
    Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 70 on average 45/ 200
  4. 4 Be Bestrust Solo/… 49
    Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 49 on average 49/ 200
  5. 5 Be Bestrust Solo/… 25
    Bestrust Solo/Duo 2x | NEXT FULLWIPE in 14 minutes 29.10 EU · duo · 2x · weekly · 48 on average 25/ 200
  6. 6 Mi MIRAGE RUST | … 10
    MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 40 on average 10/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

A procedural map of size 4,000 with seed 1337 runs on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: BAЙП ЧEPEЗ 20 Ч..

What settings and rules apply on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий carries a 2x gather rate, as its name states. A group can hold 2 players at most (duo). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий based in?

No region tag is published by Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий; its name, though, points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.207.214.24:20000.

What Rust version does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий currently run?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий stay up, and how reliable is its uptime?

Right now, Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is reachable. About 6 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий known for smooth running?

Server fps averaged 48 over the last 48 hours, with 48 as the lowest. The maximum entity count was 256,624, covering buildings, deployables and all else in the world. Up to 7,056 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

The wipe rhythm for Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. Due next on Friday 30 October at 10:01 UTC is its wipe. The world it is running now dates from 6 days 4 hours ago. Its tags carry a weekly wipe schedule.

How does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 423 players. The latest wipe's peak fell 25 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Tags, lists

What should you understand from the tags Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий carries?

These are the tags Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; jp0 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий come up?

These themed Rust Data Lab lists carry Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий: 2x gather rate servers, Duo Rust servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 100+ on average.

Who operates Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Sharing its magicrust.gg hostname with 35 other servers we track, Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is most likely run by the same operator as those.

Population

How does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий compare with other servers in the rankings?

Player hours over the last week put Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий at #134, inside the top 0.6% of ranked servers. Within duo, its rank is #6.

How many players does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий have at the moment?

At the moment Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий has 38 of its 100 slots filled. Averaged over the past week: 119 players, peaking at 487. Peak time in the past 48 hours: 16:00 UTC, when the average was 122 players.

How to join

How can you connect to Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

You can connect by pressing F1 in Rust and entering client.connect 185.207.214.24:20000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts2
Group limit No team may exceed 2.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

jp0
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.