Element card · group Vanilla · atomic number 15,358, its rank
CucksHideout
Offline 162.120.0.36:9095 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:23 UTC6d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CucksHideout?
A procedural map of size 3,500 with seed 471471404 runs on CucksHideout, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on CucksHideout?
Nothing in the name of CucksHideout gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server details
In what location does CucksHideout sit?
Nothing about a region is published by CucksHideout. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 162.120.0.36:9095 is the address it uses.
What Rust version does CucksHideout currently run?
Rust network protocol 2634 and build 167781 on Linux is what CucksHideout uses. The protocol must match for you to join; Steam will update your game.
How reliably does CucksHideout stay online?
Currently offline, CucksHideout was last seen 6 days 22 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does CucksHideout wipe, and how often?
The only wipe on CucksHideout is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 6 days 22 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on CucksHideout involve?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
Which meanings sit behind the tags on CucksHideout?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list CucksHideout publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does CucksHideout come up?
You will find CucksHideout on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does CucksHideout place?
The seven-day player-hours table has CucksHideout at #15,358, in the top 69% of ranked servers.
How many players does CucksHideout have at the moment?
The last recorded sighting of CucksHideout was 6 days 22 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
What steps get you onto CucksHideout?
In Rust, press F1 and enter client.connect 162.120.0.36:9095. Or click Launch Rust here to open Rust via Steam and connect automatically.