Rust Data LabData lab · live
Live readings Servers11,619 Players31,668 Populated2,750 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 2,457, its rank

[EU] Vanilla PVE

Online 162.19.245.19:28015 checked 12m ago

monthly wipes vanillacarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average2peak 8
Rank · atomic number#2,457top 11%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] RustEZ Pu… 7
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 7/ 200
  2. 2 Ти [PVE]Тихая гав… 1
    [PVE]Тихая гавань|Ивенты|На классике EU · groups of 20+ · monthly · 13 on average 1/ 50
  3. 3 Ru [EU] RustID Pu… 3
    [EU] RustID Pure PvE | No Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 11 on average 3/ 150
  4. 4 Ru Rust4Noobs | P… 3
    Rust4Noobs | PvE | No decay Monthly | No BP Wipe EU · groups of 100+ · monthly · 8 on average 3/ 100
  5. 5 Pv [RU][PVE] Big … 4
    [RU][PVE] Big mother family [classic] EU · groups of 8+ · monthly · 7 on average 4/ 40
  6. 6 Wa Wastelands Noo… 1
    Wastelands Noob Friendly PvE [EU] EU · groups of 8+ · monthly · 7 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Vanilla PVE?

[EU] Vanilla PVE runs a procedural map of size 4,000 with seed 1105409172; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [EU] Vanilla PVE configured, and what rules apply?

The name of [EU] Vanilla PVE carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Carbon plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [EU] Vanilla PVE?

Going by its name rather than a tag, [EU] Vanilla PVE points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 162.19.245.19:28015 is the address it uses.

On what Rust version does [EU] Vanilla PVE operate?

On Linux, [EU] Vanilla PVE is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [EU] Vanilla PVE stay up, and how reliable is its uptime?

[EU] Vanilla PVE is live as of now. The uptime it reports suggests it restarted roughly 41 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [EU] Vanilla PVE known for smooth running?

The last 48 hours show an average of 48 server fps and a minimum of 37. The entity count reached 119,684, including buildings, deployables and all other world items. Memory use peaked at 5,018 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on [EU] Vanilla PVE?

Once a month is all [EU] Vanilla PVE wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 11 hours ago. Its tags set out a wipe schedule of once a month.

How does [EU] Vanilla PVE look on the day of a wipe?

Recent wipes on average reached 15 players at their busiest. Peak numbers on the latest wipe came 25 hours in.

Tags, lists

What should you understand from the tags [EU] Vanilla PVE carries?

These are the tags [EU] Vanilla PVE makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^p (PvE): There is no player combat here, only the world's threats; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] Vanilla PVE appear in?

The Rust Data Lab lists that include [EU] Vanilla PVE are: EU Rust servers, measured, Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does [EU] Vanilla PVE compare with other servers in the rankings?

[EU] Vanilla PVE sits at #2,457 for seven-day player hours, placing it in the top 11% of ranked servers.

How many players does [EU] Vanilla PVE have at the moment?

At the moment [EU] Vanilla PVE has 0 of its 50 slots filled. A seven-day sample gives 2 players on average and 8 at the top. The busiest point in the last 48 hours came at 14:00 UTC, averaging 4 players.

How to join

What is the way to join [EU] Vanilla PVE?

You can connect by pressing F1 in Rust and entering client.connect 162.19.245.19:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/zbrBbPsKYx.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.