Rust Data LabData lab · live
Live readings Servers11,722 Players61,093 Populated3,368 Fresh wipes · 3h184 Sampled every 5 min

Element card · group Modded · atomic number 5,848, its rank

RSPN home of RUSCAR

Online 162.216.115.123:28080 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 70 0% full Room to join
7-day average0peak 8
Rank · atomic number#5,848top 26%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:02 UTC7h ago – – – 0
Wed 28 Oct, 04:02 UTC1d ago – – – 0
Tue 27 Oct, 04:02 UTC2d ago – – – 0
Mon 26 Oct, 04:02 UTC3d ago – – – 1
Sun 25 Oct, 04:02 UTC4d ago – – – 0
Sat 24 Oct, 04:02 UTC5d ago – – – 0
Fri 23 Oct, 04:02 UTC6d ago – – – 0
Thu 22 Oct, 04:02 UTC7d ago – – – 0
Wed 21 Oct, 04:02 UTC8d ago – – – 0
Tue 20 Oct, 04:02 UTC9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ra RaidLab 200
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  3. 3 Eu EU Hub 01 0
    EU Hub 01 EU · groups of 1000+ · 23 on average 0/ 3,300
  4. 4 Ru 404 RUST / ДЛЯ… 6
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 3 on average 6/ 300
  5. 5 As A Shockbyte Ru… 0
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  6. 6 Wa Warriors 1
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Quick answers

from the figures on this page

Settings and map

What map is in play on RSPN home of RUSCAR?

A procedural map of size 6,000 with seed 481981 runs on RSPN home of RUSCAR, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What settings and rules apply on RSPN home of RUSCAR?

No gather rate appears in the name of RSPN home of RUSCAR. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

About the server

Which location is RSPN home of RUSCAR based in?

Nothing about a region is published by RSPN home of RUSCAR. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.216.115.123:28080.

On what Rust version does RSPN home of RUSCAR operate?

Rust network protocol 2635 and build 168909 on Windows is what RSPN home of RUSCAR uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RSPN home of RUSCAR stay up, and how reliable is its uptime?

At the moment, RSPN home of RUSCAR is online. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RSPN home of RUSCAR known for smooth running?

In the last 48 hours, it averaged 235 server fps, with a low of 123. Buildings, deployables and everything else in the world added up to as many as 5,609 entities. Memory use peaked at 2,766 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on RSPN home of RUSCAR, and at what time?

No wipe schedule exists for RSPN home of RUSCAR: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

What should you understand from the tags RSPN home of RUSCAR carries?

The game's server browser reads the tags RSPN home of RUSCAR publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp70 (Max players): 70 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RSPN home of RUSCAR come up?

The Rust Data Lab lists that include RSPN home of RUSCAR are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, where does RSPN home of RUSCAR place?

Player hours over the last week put RSPN home of RUSCAR at #5,848, inside the top 26% of ranked servers.

How full is RSPN home of RUSCAR right now?

RSPN home of RUSCAR currently shows 0 players across 70 slots. Averaged over the past week: 0 players, peaking at 8. The busiest point in the last 48 hours came at 13:00 UTC, averaging 0 players.

Getting on

What is the way to join RSPN home of RUSCAR?

Open the console with F1 in Rust and type client.connect 162.216.115.123:28080. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp70
Max players 70 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.